Summary: I ordered darkspore with the intention of Diablo esque game play, I however did not know this game was bloody which is really good it adds to the game the developers did a real good job with the level design. You can customize any character the way you want and make them look almost any way you want, with the intention of gaining a lot of items because your characters levels depend on the rarity of the found item.
Summary: I got Darkspore for my birthday just a while ago and this game kicks ass like no joke it takes some of the best parts from sopre and puts it into a game that is like no other it is truly without comparison
Summary: Almost didn't order this because it seemed to appeal to a younger audience and because it seemed too similar to a typical Diablo-esque hack'n'slash. This is now my favorite game of all time! The game has very little story, and essentially it is just another loot-heavy smash and grab action RPG, but it's the absolute best game in it's genre. It's very polished, and offers a few unique hooks to set it apart from other action RPGs: -- Spore's Creature Designer.
Summary: I loved the beta and I love it now. The only thing that I really HATE about this game is that I have a second monitor and frequently during the game, especially during boss battles, I find myself back on my desktop. They did NOT set the game up where it is contained within the screen. If your mouse moves to close to any edge of the screen then you will find yourself back on your desktop and the game still going in the background.
Summary: Critics seem overly hung up on not getting to create your own hero, but with the amount of customization you get to do in this game, you may as well. It's a perfect game to hold ARPG players over until Diablo 3. It's got a lot of style and high production value. It's even more remarkable considering it's coming from the same folks that made the Sims.
Summary: When Darkspore was first announced, people really didn't know what to expect from it. It was touted as a dungeon style RPG (like Diablo) but also with a collectable aspect like Pokemon and a creature editor that is almost identical to Spore (they did make it after all). It was also a PC exclusive so the PC crowd got really excited that they were getting an exclusive game that wouldn't simply be created subpar in order to port to a console.
Summary: This is a game meant for co-op. 4 player is a enemy-stomping action-packed blast, but solo can get boring. The loot system is fantastic. The great pieces of gear you get for level rewards are great at directly stimulating the "phat lewt" center of my brain. The catalyst system is another great tweak on the format, adding something almost like a puzzle mini-game to the otherwise straight-forward levels.