Excerpt: In the last couple of years the rise of the free roaming, open ended, create-and-build genre has spread drastically from its roots in Minecraft. Most off shoots have taken the route of staying pretty firmly in the pixel art aesthetic which make it so much more interesting when Darkout breaks away from that trend.
Excerpt: Survival games outside of your traditional titles like Resident Evil have shot up in popularity over the last few years. With their growing popularity players now have a wide variety of choices and themes to pick from across several gaming platforms. Games like Minecraft and Terraria have taken things to a whole other level by making the player gather resources to craft your own shelters or other necessities during the day to stay alive during the night cycles.
Excerpt: Crash landing on a planet seemingly uninhabited by intelligent life, one brave character drab in the color of your choice will brave the elements, and various giant spider things, to stay alive and build really awesome homes or bases from which the player can operate in a location. Unless having hidden underneath a sizable rock for the last few years, many gamers have heard the names of games like Minecraft and Terraria, two solid examples of the, 'Sandbox and Don't Die'...
Summary: Darkout on the PC is a space based Terraria-style sandbox exploration game, the twist here is that it uses 2d/3d graphics that aren't sprite based and offers a new style of interface. Read on for our look at Stage 1.
Conclusion: Darkout’s development seems to be the new way of how smaller, more independent companies are going to be making their games in the future. That is, by releasing a Beta version of the game and selling access to said beta, the developers are able to help fund the future of the product while allowing the community full access to what they have made and incorporating community ideas and suggestions into the final product.
Excerpt: Technological advance is an inherently iterative process. One does not simply take sand from the beach and produce a Dataprobe. We use crude tools to fashion better tools, and then our better tools to fashion more precise tools, and so on. Each minor refinement is a step in the process, and all of the steps must be taken.
Pros: Tech tree is fun to watch, All the good things of Minecraft
Cons: Feels a little samey, Crafting can be tedious, Controls are awkward
Conclusion: Darkout offers a decent mix of survival mechanics and crafting but, unfortunately for many players, the awful tutorial, the clunky interface, and the really harsh procedural worlds weigh everything down. Hardcore Minecraft or Terraria fans will certainly enjoy the challenge and the complexity but, for regular players, it's best you skip this one.
Pros: +Rich procedurally-generated worlds, +Really complex crafting system
Conclusion: Darkout has come a long way, and while it has some dents that need to be hammered out, I’ll gladly say that I had a lot of fun playing it, and could see losing a good sixty or seventy hours. If I wasn’t careful. A better in game tool tip system that can round off some of the sharp corners in the early hours of gameplay could really make this a Darker and more technical alternative to Terraria.
Conclusion: If you want to get ahead of the game, I definitely recommend getting your hands on Darkout immediately, but again I must qualify, this release is only Stage 1, and although it definitely is a solid game right now, until the multiplayer support is released the sheer awesome of this game is seriously in jeopardy of being lost.