Conclusion: Hinterland doesn’t do well in the graphics department. The game looks outdated but this somehow adds to the experience of playing this strangely charming game. Playing it made me feel like I was playing a game from the good old days when developers were still experimenting with odd gameplay mechanics and graphics left much to be desired for but also much to be imagined.
Excerpt: When a game actually makes your skin crawl, a game that by admission, age and style really shouldn’t, you know that you have a gem in your hand. Darkness Within: In Pursuit of Loath Nolder manages to maintain the chilling atmosphere well, with the game itself being a re-release and when we reviewed the sequel, The Dark Lineage , it sounded like my kind of game… and it certainly was.
Darkness Within: In Pursuit of Loath Nolder by Becky
18 January 2008
Excerpt: Have you ever tried to stay awake because sleep brought recurrent nightmares? Have you hesitated to open a door because what's behind it might be too horrible to bear? Or have you worried that reality is slipping away as you see the impossible happening around you? Welcome to the world of Darkness Within: In Pursuit of Loath Nolder , the first release in a planned adventure trilogy. Step Into My Parlor...
Excerpt: Zoetrope’s adventure game Darkness Within caught my eye from the get go. Advertised as a Lovecraftian horror game I came ready for chills and a good dose of psychological horror. I’d like to say I played this late at night in order to set the mood, but mostly it was because I was busy making Christmas candy by day, so solving the mystery of Loath Nolder became my evening entertainment. The results were mixed with some brilliant moments, but others that didn’t satisfy.
Excerpt: Darkness Within is a first person H.P. Lovecraft-influenced psychological horror adventure developed by the Turkish-based Zoetrope Interactive. With puzzles that range from typical combinations of objects to underlining key words and hidden phrases in important documents, it is an adventure game that will either admire for its special features or ignore for its flaws. “Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal” H.P.
Pros: Good indoor graphics, professional voice acting, innovative elements
Cons: average story, complicated for non-hardcore fans
Excerpt: Darkness Within: In Pursuit of Loath Nolder marks the first of an adventure game trilogy released by Zoetrope Interactive in which the developer attempts to crossbreed Lovecraftian horror with modern British police drama. Although the concept sounds interesting, the execution in this game is sadly disappointing. The scattered plot defies description: a convoluted paranormal story related to some poisonous mushroom cults.
Video game reviews: Silent Hill: Origins, Orcs & Elves and Darkness Within: In Pursuit Of Loath Nolder
2 February 2008
Conclusion: Using an illustrated realism style, the game is set in an atmospheric point-and-click 3D environment with sound and visual effects contributing to a chilling experience. As the game progresses, clues and puzzles can be analysed on a "thinking screen" and you can interact with other characters using an in-game phone.