Summary: Darkfall Unholy Wars is a full loot sanbox mmorpg. It has great and challenging PVE where you have to be constantly wary of enemy players roaming through the land and the mobs AI is brilliant. The gameplay is aim and shoot no tab targeting here. And what can I say the PvP is just awesome.
Summary: Fast paced, Full loot, Seamless World, FPS combat, FFA, Conquest, Politics, Adrenaline, supprisingly good PvE, hand designed world full of hidden things to explore. Dungeons/Market/More Classes to come. This game does not fail to impress for those seeking something different from the standard MMO's these days.
Summary: Best MMO I've played to date. Never had a game fuel so much emotion in my past experiences. As the game is centred around pvp and full-loot it continues to remain challenging as players adapt.
Summary: Compared to the original DF, this game is leaps and bounds ahead of its predecessor. During its initial beta I was apprehensive because of huge preformance issues, but these seem to have been largely delt with (while in the beta I was getting about 2-5fps if more then a few people showed up on the screen) now it runs smooth as butter with my screen filled with both players, monsters and spell effects flying all over the place.
Summary: Best game ive ever played (Vet) You will like darkfall unholy wars if you like games like (counterstrike, eve online, warz, dayz, ultima online ect ect) For years i went from game to game playing them all and getting bored as in a few months. I always was on the look for that gem of a game.
Summary: This review contains spoilers, click expand to view. I was trolled by all the trolling made by those basing this game that I wouldn't waste my money on DF. Fortunately though my best buddy gave me his account to try the game..and omfg!! Why I have never heard of this game before and thats beyond me.Fool loot, FFAPvP, seamless world, mounts, boats and I think that is the only game with real time battles! It's like counterstrike with orks!
Summary: As others have said, the game has potential but the mindless grind and the gap between vets and new players will be it's death. Their feat (achievement) system is over scaled and underwhelming, the best way to gain Prowess (skill points) is to either AFK farm resources or kill hundreds of the same monster. The monster AI hasn't been touched, the sound is bad and while the graphics are improved, the performance is very questionable.
Summary: Game has potential but just so poorly executed. People say the launch was awesome yet they did not have the download ready until the actual launch time. Also missing tons of content such as trade market, 50% of each class is missing, no dungeons, etc. Needs a LOT of work and not even close to worth a subscription.
Summary: Very impressive in scope and gameplay for such an indie company imo. Defo some kinks to iron out but based on the communication flow that has been seen this last year it's fairly hopeful that most things will be addressed sooner or later. Between the vast, gorgeous world and the insanely fun pvp potential (siege warfare, naval warfare, huuuuge battles etc) I've had a blast.
Summary: So much potential...yet it feels like a beta.Stop releasing games that are not ready for market. Hopefully it has the population to gain some money to make it better. For now, though, it needs way too much work, especially to justify a subscription.