Reviews and Problems with Dark Souls Prepare to Die Edition
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Dark Souls: Prepare to Die Edition
16 November 2012
Excerpt: Dark Souls: Prepare to Die Edition is one of the hardest games we’ve played in a long time. You need to be prepared to die and die again and again and again and again and again and you’ll still revel in it.
Pros: Gameplay is rock-solid, One of the hardest games you'll play this year, Excellent story, A very atmospheric game, Excellent sound effects, Epic boss battles
Cons: Xbox 360 controller (or similar controller) is a must. Keyboard/mouse control is awful, One of the hardest games you'll play this year, Issues with graphics on PC (workaround available here
Excerpt: Prepare to die. Has an interesting ring to it, huh? A game that teaches you the old school way, Dark Souls is not for the weak of heart, and provides a challenge for even the most hardened veterans of gaming.
Pros: Challenging gameplay focused on learning enemy’s attacks and slowly progressing. Great replayability.
Cons: Has a high learning curve. Not a “casual” game.
Excerpt: As you can imagine, the game caught the eye of many PC owners who also wanted to try out their skills with the challenging title. After plenty of pleas and petitions, From Software, together with publisher Namco Bandai, has now released Dark Souls: Prepare to Die Edition, which includes not just the...
Pros: +Rewards patience and strategy, +Delivers many hours of gameplay, +Unique multiplayer system
Cons: -Fixed resolution, -Can be quite challenging at first, -Online system still needs work, -Bugs are still present
Summary: during its console release way back in October 2011. A year later, Namco Bandai has brought the game out for PC gamers to enjoy thanks to the demands of fans. Unfortunately, the transition to the new platform hasn’t gone as smoothly as many had hoped.
Conclusion: Underneath the port inadequacies is a masterful piece of design; intricate and drenched in woe. Dark Souls is infuriating, but well worth the investment in time and shattered patience. There’s only one way to know for sure, and that’s to experience Dark Souls for yourself.
Excerpt: I’m about to admit to something that, in many reader’s minds, will serve to discredit my reviews: I don’t finish the vast majority of games that I critique. Further, there are some few games where I don’t even make it to the half way point.
Conclusion: More so than many other games, Dark Souls is something that is difficult to adequately explain second-hand, and you really need to play for yourself to feel how satisfying its many moving parts connect into an unforgettable game.
Excerpt: Lordran changes people. Indeed, the world of Dark Souls does nothing if not leave an impression on anyone who steps foot into its kingdom. Lordan is cold, unfeeling, and uncompromising. It's skeletons will slice you to pieces, bores will impale your organs, and rats will infest you with disease.