Reviews and Problems with Dark Messiah of Might and Magic
Showing 1-10 of 59
Excellent gritty combat with a thousand different ways to kill an Orc.
M. Parkinson, amazon.co.uk
11 October 2012
Summary: Bought for PC at a bargain price in 2012, installed patch, ran smoothly, enjoyed single player game from beginning to end. Excellent gritty combat with a thousand different ways to kill an Orc. The voice acting was 'tongue in cheek' and humorous. Do not take it too seriously. The whole experience is exaggerated violent camp fun, that is deliberately amplified and theatrical in style, typically for humorous effect. It is fast paced and keeps momentum throughout.
Summary: Dark Messiah was released in 2006 on an enhanced version of Valve's source engine of Half-Life 2 fame. The game is graphically beautiful and features likeable characters, intense gameplay and a phenomenal soundtrack. I recommend anyone who missed out on this game on release to give it a try.
Summary: Bought this, completed it and loved it. It is very short; about 6 hours, but very enjoyable. I played on full whack resolution and all effects on max amd it still looks quite good. This will fill a small gap until Skyrim comes out...
Drak Messiah, all the swords and magic you dreamed of
17 August 2009
Excerpt: "I really loved this game even before I played it, just the thought of decapitating orcs or slaying cyclops. This game comes from the famous Of might and magic series but with a series difference, action blood heads and more action. Other than an excellent story thats been told before and is in essence a real legend this game give the old school sword and shield fanatics exactly what the want. Although when first released this game was buggy that has ...
Conclusion: This is one of the best games I have ever played, though ive noticed lots of people have had compatibility issues. While this is inexcusable, the game itself is as unique as it is exciting. Great graphics, passable storyline, and an unbeatable gameplay, there is nothing quite like this game, and I really hope they bring out another like this.
Conclusion: Ok, I consider this game a fantasy FPS, rather than a RPG. It does not detract from the experience. The game does leave you with little freedom in terms of story, character interaction and level exploration. But again, this is not Oblivion, this is Half-Life 2 in fantasy realm. And my, was it fun! The levels are designed so that there are many different ways to take out your enemies.
Conclusion: Ok, it's doesn't have the most gripping story, and the levels are all linear, but that is pretty much all the bad points out of the way. So many games these days prize storyline and graphics above gameplay, but this game is ALL about the gameplay.
Conclusion: Ive nevr seen a game like this, i love the way you can fight old style with the bow and arrow and the sword fighting action. This is such a good game and i think anyone will like this, so buy it you will like it!!!!!
Conclusion: I played this game when it first came out and my initial thoughts were that it would be another hack and slash with a few skill options to choose from. I was however, completely mistaken! This game was not only diverse but it was a thrilling experience throughout! NONE of the storyline was predictable for me and I found myself playing scenes again and again. The graphics and AI were excellent!
Summary: To be honest, I always took a much greater interest in the multiplayer portion of Dark Messiah rather than its single player brethren. Developed by Kuju Entertainment, the company responsible for helping develop the EyeToy games for the PS2, the multiplayer mode for Call of Duty: Finest Hour, and Battalion Wars for the Nintendo Gamecube, the multiplayer mode of Dark Messiah encompasses a unique style of gameplay in a fantasy setting.