Excerpt: “In the grim darkness of the far future, there is only war.” With Warhammer 40,000: Space Marine , this decree by Games Workshop about the Warhammer 40,000 universe is manifest in a game that asks players to become single-minded servants to the call of combat in a variety of brutal forms, each modality equivalent in intensity, efficiency, and ardor, and the entire package providing a satisfying, cathartic release, though with minimal cerebral stimulation.
Pros: Great balance between ranged and melee combat, Weapons feel distinct and effective, Visuals capture fiction well
Cons: Laughable voice acting breaks immersion, Lengths of vacant corridors feel like wasted time and space
Excerpt: Fire Emblem is among the longest-running tactical RPG series of all time with its unique blend of easy battle mechanics that combine a little bit of realism with a lot of fantasy. Though the core of the game hasn't changed much throughout the ages, Fire Emblem: Radiant Dawn still adds a couple of new features to the tried-and-true formula. If you can hack the extreme difficulty, it's definitely a game worth picking up.
Excerpt: Developed by Arkane Studios (Arx Fatalis makers), Dark Messiah of Might & Magic is a first-person action game that utilizes an enhanced version of the Source Engine, the technology Valve created to power Half-Life 2. The game takes place in Might and Magic fantasy world. You play the role of a young man named Sareth who wishes to find adventure and riches in the world.
Excerpt: First Impressions My reaction is Arkane Studios, the developers of this game, have come out with a unique genre. Dark Messiah is neither a first person shooter nor a true role-playing game. It is a mix of both of these genres. It has the simplest elements of a role-playing game, such as magic and skill points but it does not have an opened ended universe found in games like Oblivion or a set of options and ways to complete a certain mission.
Excerpt: First off, Dark Messiah of Might and Magic isn’t a particularly religious title, so if that was an issue, park it. And despite its franchise ties, it’s not particularly an RPG either, and certainly not a strategy game. What we have here is a hodgepodge of many genres, with a fair spin of originality, set to deliver a very thoughtful experience.
Conclusion: THE VERDICT: An overall enjoyable romp combining the fantasy setting of Oblivion with the structure of Half-Life 2. Includes some innovative features notably with the combat system and the level design although on the whole a little linear in nature. Short-lived but definitely fun while it lasts.
Conclusion: It's painfully obvious that the Half-Life 2 engine caused many problems, which weren't ironed out in time by the programming team. Consequently, players with modest rigs won't be able to experience the game in its true visual potential. A patch is forthcoming. Supposedly, it's meant to fix numerous crash issues and other technical mishaps that have been plaguing the game.