Summary: I've played this before, and it IS an older game, but it's also by Johnathin Boakes who is brilliant at the gendre, and I love a good ghost story! My only reservations are that it's at a different setting (larger) than when I played it on a different operating system, but so far, it plays OK. It's one of Johathan's earlier games, so that does have to be kept in mind, but it's worth the price.
Summary: I LOVED this game! But then I'm still a big fan of the graphic adventure. Vaguely Lovecraftian, this is set in an abandoned railway station/railway hotel at just about the end of the line somewhere in England. It is essentially a ghost/horror story. You are there to discover the fate of your two friends who disappeared there while doing a "Ghost Hunters" type documentary/investigation. What you find is far worse than ghosts.
Summary: As any fan of the Adventure Game genre is aware, these games are few and unpopular compared to games which rely on violence and fast-paced action. And of the many adventure games to choose from, most are poorly designed, hard to play or may not even run properly. This is definitely not the case of the Dark Fall series.
Summary: This was too hard for me to get into and get going with. I have played many like this but this particular game was just to time consuming and hard to get going. I eventually just gave it away. They even had a hard time with it. If you like hard games and one that will try your patience and mind then this would be a great game for you. I like a more relaxing type seek-n-find game.
Summary: Good job on ambiance - this game is pretty creepy. Shadows, flickering lights, voices, whispers, ghostly shenanigans. There is a sense of imminent danger to your person (don't worry, though, you can't actually die in this game). The gameplay was straight forward and simple, the puzzles weren't too tough. However, there was a TON of reading, and you cannot take any of the materials with you. SO TAKE LOTS OF NOTES. One disappointment - it's so short!
Summary: creepy, thrilling, intriguing 1st person point and click. sneak about in some seriously weird places and before you know it, about 10 hours have passed and your stomach will be growling-- you forgot to eat or sleep cuz you were so into this game.
Summary: Allow me to preface this by giving kudos to the programmer who put all his energy into designing a game that came solely from his heart. That alone is worth an added star. That being said... If you believe in the supernatural, then this game is for you. If you like your supernature to be eerie, then this game is for you. If you enjoy adventure games in which you interact with no one, then this game is for you.
Summary: "Dark Fall: The Journal" is a ghost story. It is not a horror story. No dripping blood. No beasties popping out of the woodwork. If you like a good ghost story that you play slowly and carefully, take notes, make some sketches, then this is the game for you. This is a first person, single character game with no dialog. There are some sounds, snatches of old songs, a character from the past may speak. The time is the present.
Summary: Dark Fall is creepy, but in a non-bloody way. Shadows and whispered voices along with a generally dark atmosphere set the tone for this very engaging game. Most of the action takes place in a deserted hotel or the adjoining rooms of the train station platform. You cannot get lost, even with numerous rooms to explore. You cannot die, either, and there is a cleverly designed way to get hints during the game that does not detract from it at all.