Would have paid only $5 if I knew what I know now.
Philip Ray Bessa, Amazon
8 October 2014
Summary: Well, it's basically the less-popular, linear version of Elder Scrolls: Oblivion. I'd hate to compare it to a better game, but dang, once I beat this game and played around in the console, it was uninstalled and completely forgotten, save this review. First and biggest issue is combat mechanics, basically the core of this game. The enemies and player character seem to have an invisible longer reach than what is visible.
Summary: I loved the game when I first played it, many many years ago. I've searched for it for many years and found it hear. The only problem is the game runs in MS DOS. For anyone who doesn't know what it means let me break it down. It's alright if you don't know. MS DOS is a computers operating system, for example windows or apple. The problem running it on a newer PC is that it was mad for an older opertating system, so depending on how much work you want to go through..
Summary: The Dark Parables series usually enchants me, but this one was just ok. The stories generally are well put together, but this one detracted from the main plot immensely. As far as the map goes, I didn't really give it much attention. This series generally has a lot of backtracking, and sometimes I forget which location I'm supposed to be at. Luckily the hint system points you where you need to go.
Summary: You are a detective on the trail of a maniac collecting people's souls. Nothing original there (H.P. Lovecraft died a long time ago), but the story isn't too bad. Unfortunately it is not always told in a way that make sense. You get certain objects even before you know you will need them. There are quite a few scenes, meaning a lot of backtracking. Luckily there are two ways to get some help: a very good hint button and a journal providing you with hints.
Summary: I am almost to the ending and I can't go any further. The game has frozen. I have a very old computer but it did let me play almost the entire game, so not sure what's wrong. The game is average. Typical seek and find game. Nice graphics and sound.
Summary: This game is somewhat entertaining, especially for its parallel universe phenomenon. You arrive in a strange, derelict town (where everyone has disappeared, natch) looking for your journalist friend who needs your help (natch). Apparently, he's been kidnapped by a demon for human sacrifice, and you go through many HO scenes and not-too-tough puzzles to find and save him.
Summary: I liked that this was a straight-up casual adventure game with no HOG elements. I would like to see more games like this. I liked the ramshackle '50s feel of the game. I didn't like the lack of ingenuity in the puzzle department. Some were pretty original, but there were too many of those logic based puzzles where we have to think 5 steps ahead and do things in a very specific order. I just don't have the patience for those! Good thing for skip buttons!
Summary: There are a lot of things to like about this game, the pure adventure game play, a setting in the 50’s with references to a troubled war veteran, some good challenging puzzles…and yet by about half-way through, I was having troubling focussing on the game, drifting off on mental tangents about whether I should really be getting that laundry done. Maybe that’s why I can’t even remember who the culprit was: I wasn’t paying close enough attention.
Summary: I found that I liked this game better than it's predecessor. Some of the issues I didn't like in the first one weren't so much of a problem. This game was better streamlined and I liked the addition of hidden object scenes alternating with place the object scenes. The art is gorgeous and really gives one the feel of being deep in the Orient. I really wanted to visit Thailand for real while playing this game!
Summary: I rated this game so-so because there were upsides and downsides for me. The upside is that the theme is really creative where you have a modern location which becomes ancient and different whenever the lights go down or it becomes night. So navigating between modern day and ancient Mesopotamia was pretty fun. The downside was that the hidden object scenes were mostly standard, as well as the puzzles, although there were some original ones I had not seen before.