Conclusion: A Walk in the Dark may pull from its predecessors’ example, but at no point does it attempt to rip them off. For less than a fiver, it’s a bargain, if for nothing else but to experience the bizarre feeling of absolute frustration and absolute relaxation in tandem, courtesy of well-structured, taxing...
Excerpt: Magrunner: Dark Pulse has been compared to Portal, and while there are a few superficial similarities (like a main portion of the game taking place in a series of test chambers), the concepts and gameplay and even the story couldn’t be further removed from Valve’s teleporting classic.
Summary: Riddle me this Daedalic Entertainment, prolific crafter of many a point-and-click adventure, has returned to the world of Aventuria, continuing the yarn spun in last year's Chains of Satinav , a gorgeous, but slightly uneven game with that didn't quite live up to its potential.
Summary: Memoria might not stand out to many gamers instantly, and could easily be overlooked on a shelf, but it is a title that really deserves more attention. The story is so lovingly crafted and well told that you’ll want to play on and discover what will happen next, even if you didn’t play the first...
Excerpt: Magrunner: Dark Pulse Review Developer: Frogwares Publisher: Focus Home Interactive UK Price: £14.99 US Price: $19.99 Magrunner borrows so much from Portal it's a cake and a computer short of being a sequel.
Conclusion: In the end, Dark is an incredibly hard game to judge. While it may be rough around the edges, Dark is the kind of game that has heart. Yes, the animations, voice-acting and checkpoints could all use a massive overhaul but I found myself enjoying its brand of stealth.
Conclusion: Before the release of the critically acclaimed Portal, puzzle games had more or less stagnated. The brilliant ideas of puzzle/adventure games from the past had disappeared completely and been replaced with mindless shooter after mindless shooter.