Conclusion: Magrunner: Dark Pulse was always going to bring comparisons to Valve's seminal title. It's brave to try and step into the ring with it, but Portal is widely considered one of the greatest games every made; some would call it foolhardy rather than brave. However, I think someone had to, and the concept behind Magrunner – the magnets and the testing – could be solid, yet so much of the presentation of that concept fails.
Conclusion: Dark is a stealth action adventure that's brimming with good ideas, but poor AI, a weak story, and repetitive gameplay drive a three-pronged stake through the heart of its entertainment value. Dark 's cel-shaded settings occasionally allow the otherwise drab experience to shine, but not without a forgettable protagonist and clunky movements sinking their fangs into the fun.
Conclusion: DARK is a stealth game where you play as Eric Bane in a quest to discover why you have the most generic name for a lead character in a vampire game ever. On your quest to figure out who you are and why your voice is incapable of inflection, you learn that while being a vampire is freaking awesome, you’re a walking time bomb. Apparently in this translation of modern day vampires, a vampire must drink the blood of the vampire who made them a vampire to survive.
Conclusion: Relics: Dark Hours only takes a few hours to complete, and that is mostly spent clicking through the screens to return to a floor Matt recently left. The story has a nice premise, but the rather generic characters let it fall flat, while the puzzles are mostly easy, the hotspots too small, and the sound abysmal.
Excerpt: The Dark Legions, an introduction. Last year a $14.95 shareware title called The Dark Legions was (and still is) available for download. The game was a simplistic RTS in many ways, most of all in terms of graphics. Still despite a barebones appearance and features that had been available in RTS games since at least Warcraft II. However at a price that approximates to £8 you can't really complain.
Excerpt: Much of RotT isn't very memorable or special, which is something a game like this needs to be distinctive in a crowded FPS market, both at the time of its release, AND now. Fat monks and good graphics from far and close up graphics that are far from good isn't quite enough. Thankfully, there are great moments that help raise this game above the level of mediocrity, if only slightly. Well, only one great moment, really.
Excerpt: The success of Dark Seed has inspired Cyberdreams to pursuit a sequel based on the Ancients of the Dark World that appears in the first game of the series. Based on the surrealistic and macabre art of H R Giger, the Dark World is filled with a biomechanical overtone that combines the look of flesh and that of machine. Unfortunately, Dark Seed II fails to rise above the original and bring the horror of Giger's fantasy world successfully onto the computer screen.