Summary: While I wasn’t blown away by Left in the Dark , I found it a surprisingly fun distraction, at least for the few hours it took to finish it. The story is amusing and might even make you jump once or twice, and the rest of the package is solid enough to see you through. Apart from some rough art, I don’t really have any complaints. This an inoffensive, decent way to kill some time.
Summary: Daedalic Entertainment, prolific crafter of many a point-and-click adventure, has returned to the world of Aventuria, continuing the yarn spun in last year's Chains of Satinav , a gorgeous, but slightly uneven game with that didn't quite live up to its potential. So we're in sequel territory, but don't fret if you've not played Chains of Satinav as this second outing, Memoria , can stand on its own, and when it references its predecessor it does so without demanding much...
Excerpt: The Dark Eye: Memoria is the newest release from developer and publisher Daedalic Entertainment. The company is well known for being one of the most popular video game creators in Europe and has seen continued success with their best releases, including Deponia and Night of the Rabbit in North America as well. Their newest release features a storyline from The Dark Eye universe with all new environments and characters from the world of Adventuria.
Summary: Magrunner: Dark Pulse is an in-depth first person puzzle game much like Portal , but where Portal went for a more sci-fi and comedy approach, Magrunner takes that sci-fi ctaspect and instead blends it with old school horror and Cthulhu like monsters leaving the player to use the puzzles to their advantage along with exploding containers and a weapon that simply controls magnets and changes certain objects magnetic polarity.
Review: League of Light: Dark Omens Collector's Edition (PC)
7 August 2013
Summary: League of Light plays well, has stellar hidden object sequences, and creates a fun world to explore. It’s a shame. I was honestly really into this game. It was primed to be my favorite HOG of the year, and possibly of all time. Instead, I’m left frustrated by a stupid glitch. It’s still a good game, and one worth playing. If it doesn’t glitch out on you, you’re in for one satisfying experience top to bottom.
Summary: Dark is a very pretty game, with nice environments, and an interesting concept, but lacks teeth when it comes to storyline. The six chapters will afford you about ten hours of gameplay, and there will be a lot of monotonous waiting on guards to wander past. At least this will become easier as you fill out your skill trees, but the limited save points are going to leave you slightly frustrated.