Summary: When I first got it at launch, I didn't really like it, as the tutorials on cd 2 really sucked, and the GFX were so plain compared to SHIII.. and reading the entire 700 page PDF-manual weren't as fun as in the even older days, when you got a complete bible of information, in paperform.
Summary: How sad is it when a simple thing as allowing the player to invert axis of controls is left out of the programming. Such a promising game that I was dying to love was put down because I just could not stand the goofy upside down controls of the guns...and not being able to invert them ..sucks.
Summary: Ok, if you want a fun sea battle game, DON'T CHOOSE THIS ONE!!!!! Like some people said it is for college people, so unless you want to pull out your hair and go mad for the rest of your life, don't buy this at all!!!
R. Ballister "author, retired naval officer, ..., Amazon
15 November 2008
Summary: DANGEROUS WATERS is about as real as you can get without enlisting. The attention to detail has actually resulted in the title being used for training at the US Naval Academy! This title is definately for the hard core sim enthusiast, as it is very real, including possibly long periods of down time.
Summary: Full disclosure: I used to work at Sonalysts (10 years ago, now) and know some of the people involved in creating this sim. I also have a bias against games that "simulate" some things -- such as "Golden Tee," the golf game -- in which the motions one executes in the game are nothing like those...
Summary: I would like to let you know who ever is looking at this product of buy it, well dont, you have to take a college level course just to understand how to use this "game", is more suited toward comanders that want to horn there skills, hence simulation, it is indeed a watered down simulation, military...