Summary: I never understood why all the world seems to hate Daikatana, because it's one of my favourite FPS experiences that I enjoyed back in the day as well as recently when I went through it again. It's much more variable than the most, it takes you on a journey through time and different locations, it gives you plenty of different weapons for each era and of course the fun sword play with Daikatana herself.
Summary: Daikatana is difficult. In that difficulty there is a fun and rewarding experience. The game was definitely over ambitious and was pushed back/redesigned on new engines for long enough to make it fizzle out beneath better FPS games of the day. It has it's bugs and issues. Most notably with your companions. If you figure out how they work and when to tell them to stay put rather than attack, they're not a serious issue.
Summary: What the ass. talk about sh%^ I would have more fun playing Mario's time machine then this. First off the AI who was responsible to program the AI? You might think ok if they die I don't need them anymore right WRONG! Every time the AI dies you have to go back to the beginning of the stage. Second the graphics are a ugly mess like what year is this 1997? No its the year 2000 and your making a game with the dated quake 2 engine.
Summary: Ah, hell how i'm tired of all that "Daikatana is bad" things. Let's see: it has beautiful and catchy music, that will find a place on your player. Level design varies from "interesting" to "just really great" (Ancient Greece levels, for example). Overall epicness, different epochs different enemies and weapons, and funny ones also. And, while it was alive, multiplayer was really fun. I can critic Daikatana only for stupid AI of sidekicks and different bugs and glitches.
Excerpt: Daikatana is simply one of the worst games ever made. It is all the more disappointing, though, because it was the brainchild of Doom co-creator John Romero, who helped ride the hype train all the way to the bank, promoting the game as a "game changer" that was going to revolutionise the industry. Given his cred in the industry, most believed him, but after some unimpressive E3 videos, and then finally, when the game was released, it was clear that this was not the case.
Excerpt: When Daikatana was finally released years behind schedule back in 2000, the game was met with universal disdain, and with good reason. The game was the brainchild of John Romero, head of development company Ion Storm and responsible in part for the creation of some fo the most important first person shooters of all time, namely Wolfenstein 3D Doom, Doom 2 and Quake.
Excerpt: Year of release: 2000 Developers: John Romero's team at Ion Storm Publisher:Eidos Why am I reviewing this stinker? I normally only review games (usually the more obscure ones) that I really enjoy and want to share with others to encourage them to hunt down and try. But I'm doing this particular review as a public service, in the hopes that if you missed this game first time around and happen upon it in a bargain bin or flea market while in the throes of retrogame frenzy...
Possibly the worst FPS to ever see the light of day
28 August 2008
Excerpt: If you've read the other reviews of this game you'll already know everybody hates it. A LOT! For a game that was delayed beyond belief for many years, had many members of its design team sacked, had level design allocated to amateurs, had the worst save method known to man and had the worst in game character AI for your supposedly "helpful" sidekicks this game had pretty much EVERYTHING stacked against it. But did that stop the producers releasing this game? Did it hell!
Excerpt: "...which is to get the Daikatana sword and save your master. This game is not very original its not much different to quake. This game is a challenge and I found it very hard to complete. I found this game as enormous value for money it only cost me £1.50 Once completed there's not much else to do in the game and it becomes very boring. ...
Excerpt: The story ******** Daikatana is based in the future, 2455. An evil Dictator “Kage Mishima” has changed events in the past, and it’s your job to go back in time and change the terrible work of Kage Mishima You will travel through 4 different time periods to try to bring stop this evil dictator. You play as Hiro Miyamoto A Japanese student.