Reviews and Problems with Da New Guys: Day of the Jackass
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Da New Guys: Day of the Jackass
2 September 2013
Summary: They say the first impression is always a lasting one. The main loading screen in Da New Guys: Day of the Jackass has a guy with his hand stuck in a toaster. "Great," I thought, "is this going to be some low brow, cash-in?" Actually, Da New Guys is almost entirely a one-man show developed by Chris Burton (aka Icebox Games). Is his vision enough to make the game stand out among more notable point-and-click adventures?
Summary: Da New Guys: Day of the Jackass is easily the best adventure game I’ve played since I started reviewing them at the beginning of the year. It does this with a fantastic story, timeless gameplay, and a surprisingly great presentation. If you appreciate the genre, this is one game you’re not going to want to miss. While it isn’t wholly original and it lacks replay value, that first ride is still worth the time and money you spend on it.
Excerpt: This game opens during a professional wrestling competition: Da New Guys vs. The Forces of Destruction. Da New Guys team members include Defender (smart and conscientious), Simon (strong and cynical) and Brain (weak and self-absorbed). Brain, whose only prior win was against a bespectacled eight-year-old, stumbles across a weapon that stuns the other wrestlers. He then claims the title belt.
Conclusion: Try as it might, however, neither the story or characters really manage to hit the heights of their competition, and Da New Guys ultimately comes across as a pleasant distraction rather than anything to trouble the best. It’s true that you might not want any more when you’ve finished, but it’s also not a game that you’ll be thinking about for any length of time either.
Excerpt: A strictly ludic examination of a video game that emphasizes narrative as its predominant driving component tends to be dismissive of the game’s relevance to what many believe are the inherent tenets of play. Adventure games may run the greatest risk of such criticism, but a comedic approach to storytelling, as seen in Wadjet Eye’s Da New Guys: Day of the Jackass , can and does reclaim a sense of playfulness that is perhaps lost in the genre’s core mechanics, and helps...
Pros: Thoughtful puzzles, Funny, Endearing characters and good voice acting, Visuals
Conclusion: Da New Guys aims to grab at the love for adventure games that seems to be constantly going in and out of popularity every year or so. While it nails the look of a 90s adventure game that isn’t necessarily a good thing because those games were made 20 years ago and so much has changed. When a game tries to hard to be in an earlier time period and not enough to set itself apart in this time period it loses touch with gamers.
Excerpt: There are some things in life that’ll never work in tandem. For example, WWE and Tapout making films starring fighters placed in awkward roles, attempting to convey a degree of depth amidst a mish mash of situations and genres somehow translating as narrative. While games have had more success when it comes to the mix & match business, Wadjet Eye’s recent release of Da New Guys: Day of the Jackass may as well serve as an active reminder of how things can go wrong.
Excerpt: Da New Guys was an indie game released back in 2004. Now a full-fledged sequel, Da New Guys: Day of the Jackass marks the return of Simon, Brain, Defender, and Smiley Joe in a new over the top adventure. Done in the classic adventure point and click style, you’ll be jumping into the comical world of professional wrestling, complete with obsessed fans…and jail breaks. Oh Brain, you’re so dumb and awkward even though your name implies otherwise.