Summary: Fantastically unique take on tower defence, especially in multiplayer or skirmish modes where you can in essence play as both attacker and defender at the same time (much as you would in a game like DOTA 2 or LoL)
Summary: This is a fun little strategy RTS/defense game mix well worth playing. It's not exceptional - so score is a 7 - but it's very good at what it does. I've only played the 35 classic defense modes over about 20 hours so I'll comment on that. It has some tower defense elements, but it's more of an RTS.
Summary: Fun for the first half an hour or so, but the gameplay is extremely unbalanced, and quickly devolves into tediousness. Painfully difficult unless you can keep your clicks above 300/minute and don't mind a game that simply involves moving all your men back and forwards rapidly to avoid the flurry of overpowerd grenades.
Summary: Well presented and I like the idea but there's way too much micromanagement involved to keep your guys alive. For me, it's taken the very worst aspects of RTS games and merged it with a TD game. That said, if you really, really love RTS games with a lot of micro management, you'll probably enjoy it.
Summary: I am a big fan for RTS games, but not such for tower defense. Cubemen tried to combine both, having your men able to move around the battlefield and- that's pretty much it. An update came out to change your character and added a new mode, but the game itself is boring. I got only 3 hours out of it, and completed all the levels on singleplayer. The multiplayer drags on for hours and is boring, also as Yahtzee said "A game has to stand up on singleplayer.
Summary: I like pixels, i like cubes, i like TDs and RTSes, but this is very unimpressive. The super simplistic graphics, gameplay and music has its sharm, the first five minutes, then it just starts getting on your nerve. Minecraft is an great example of a game that has simple graphics that still feel fresh, this is just uninspired.
Summary: Its all right, but its kinda boring. Multi-player can go on forever! The graphics are not amazing, but they don't look bad. Looks like art was made in flash and flash looks better than like Half Life 1. Level design has some obvious thought behind it.
Summary: A fresh take on tower defense games. Cubemen is a beautiful game which makes you think on your feet and offers a variety of game modes. The music is appropriate for the game and really enhances the experience, and the visuals are really nice too. For $5 this game is an absolute steal.
Summary: This is a solid tower defense game for the retail price of $4.99. As the previous reviewer stated, you use cubemen instead of towers to hold your defense. You are trying to prevent the enemy from making it to your home base. The elements in the game are quite simplistic, which make it a lot of fun. It's one of those mindless games you can play when you want to kill 5-10 minutes.
Summary: Cubemen is a decent RTS/Tower Defense game that does well with what little it contains. The use of "cubemen" instead of towers and their ability to move around on the battle field can make you rethink your strategies, especially since they can be destroyed by the enemy that is approaching you. The oncoming enemies can also pack weaponry so strategic selection and placement of your cubemen is critical for your success.