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Cuban-missile-crisis-the-aftermath.374629
5.4 out of 10

Cuban Missile Crisis: The Aftermath

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Reviews and Problems with Cuban Missile Crisis: The Aftermath

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Overall 6
6.0

Cuban Missile Crisis: The Aftermath

GAMESQUAD
10 March 2006
  • Conclusion: But the main game itself is so repetitive and uninspiring that you almost resent it getting your hopes up. Once you've taken your third radar station by following the same mission template you did the last twelve times, the great generosity of having four huge campaigns to play seems a little less impressive. You can forgive the dated engine and drab colors, but not the failure to follow through on what could have been a wonderful design.
  • Pros: Innovative turn-based campaign.
  • Cons: Repetitive gameplay; dated graphics; clunky interface.
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Overall 6
6.0

Expert Review

GamesFirst!
31 December 2005
  • Excerpt: An interesting hybrid of real-time and turn-based strategy play, Cuban Missile Crisis: The Aftermath does its best to set itself apart from the masses of other strategy games. Set in a hypothetical alternate history that posits the Cuban Missile Crisis led to catastrophic nuclear war, the game has a lot going for it: Optional missions, nuclear wastelands, several different campaigns based on different superpowers.
  • Pros: ups: turn-based action helps reduce monotony, lots of unit variety
  • Cons: downs: mediocre graphics, nothing that sets it apart
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