Reviews and Problems with Cuban Missile Crisis: The Aftermath
Showing 1-8 of 8
27 April 2006
Summary: I think to get started I need to revise your understanding of history. In the history books you likely read in school, it talks about what most Americans now refer to as the Cuban Missile Crisis, the Russians refer to it as the Caribbean Crisis, and the Cubans call it the October Crisis.
Conclusion: But the main game itself is so repetitive and uninspiring that you almost resent it getting your hopes up. Once you've taken your third radar station by following the same mission template you did the last twelve times, the great generosity of having four huge campaigns to play seems a little less...
Excerpt: I tried to like this game. I really did. I played and played and tried new things. Never in the history of game reviewing did anyone try harder to make things work out (except for perhaps with Lords of the Realm III). But sometimes you have to throw in the towel and say, "man, this is terrible.
Cuban Missile Crisis is a unique strategy game with a very cool premise and setting, though the combat itself can be a difficult mess.
18 January 2006
Summary: Alternative history has always been a popular genre of fiction, and for good reason. After all, it's fun to speculate on what might have been. What if the South had won the Civil War? Or what if the Allies had lost World War II?
Pros: Cool, post-World War II setting and premise, The strategic map makes you feel like a real general, Logistics tie together the strategic map and battles, You really feel like it's the end of the world
Cons: Combat is a micromanagement mess, The battles start to blur together after awhile, Dense tutorial doesn't help overcoming the learning curve
Excerpt: An interesting hybrid of real-time and turn-based strategy play, Cuban Missile Crisis: The Aftermath does its best to set itself apart from the masses of other strategy games. Set in a hypothetical alternate history that posits the Cuban Missile Crisis led to catastrophic nuclear war, the game has a...
Pros: ups: turn-based action helps reduce monotony, lots of unit variety
Cons: downs: mediocre graphics, nothing that sets it apart
Conclusion: The Campaign Series was created by the wargaming community's finest and was once considered the standard bearer of wargame quality. It seems that Talonsoft may have only been interested in drumming up a few quick bucks rather than a serious addition to the system, mainly relying on the popularity of...
Summary: "Ve høe s názvem Cuban Missile Crisis: The Aftermath se dostanete do alternativní historie, konkrétnì do roku 1962. Èeká na vás okolo 40 misí. Hned na zaèátku si vyberete jednu ze ètyø základních kampaní (za SSSR, Americko-britskou unii, Francouzsko-nìmeckou unii, nebo Èínu).