Summary: A very nice old school RPG.The game has a lot of characters from the Cthulu Mythos and it is humorous and fun.It also has a lot of replay value since the creators of the game keep the background and completly alter the scenario after the end game.Seriously now how fun is to meet a zombie-vampire-lycanthrope girl(Molly)?It is much better than I thought when I was buying it.
Summary: Cthulhu Saves the World is an ode to the classical Turn-based RPG genre which we had back in the days of the NES, Except that this game was actually made in the modern days. Is that bad? Absolutely not. This game will you provide with so much fun and hours of gameplay, that it is well your money. The main thing that makes this game infamous is the amount of randomness.
Summary: In an attempt to revert to the 'Good Ol' Days' of 16-bit and 8-bit RPGs, Cthulhu Saves The World manages to be slightly amusing, while simultaneously ruining the game-play and shortening the length. The jokes are fairly amusing to RPG players, you'll get references to tonnes of old 16 bit RPGs, Dragon Quest, Final Fantasy, all that. But the gameplay is mind-numbingly dull and frustrating.
Summary: This game is not your hardcore JRPG, it is nice simple and cleanly designed game. The game has witty and funny character interaction, and overall really worked for me. The only downside could perhaps be that the game has some really confusingly long dungeon layouts if you try to hunt down all the treasure which in itself is easy enough once you clear them. A good feature is that if you This game is not your hardcore JRPG, it is nice simple and cleanly designed game.
Summary: Cthulhu saves the world is a poorly designed game designed to pay homage to classic RPGs. This game and Breath of Death are not even worth the 89p i paid for them, but this one is only slightly better.
Summary: Cthulu Saves the World lives up to the retro-RPG style with it's fun gameplay, challenging bosses, and humorous wit. I would recommend this for anyone who is a fan of the 16bit genre playstyle, it won't be a disappointment.
Summary: Better than Breath of Death 7, but only by a small margin. It seems to me that Zeboyd always makes minimal efforts for the game to be enjoyable. Obviously it somewhat works but the games are a bit the equivalent of Justin Bieber in the indie RPG world. Gotta look for something else if you want a great experience.
Summary: Significantly better gameplay and humor compared to BoFVII. The game is longer than BoFVII but this also brings out some of the core problems with the gameplay. Bosses are true damage races because their damage increases in percentages per turn, leaving you to spam your most powerful skills until either you or it dies. The new "Insanity" ailment is supposed to add a layer of tactical depth Significantly better gameplay and humor compared to BoFVII.