Excerpt: Crysis, the first one, was an odd game in a way. Well, odd in storyline buildup that is. You’re fighting your way through the jungle, besting hordes of Koreans and aliens, and in the end you blow a gigantic alien vehicle back to its maker.
Excerpt: The idea of a Tekken 6 PSP port seemed uninteresting at first, but when word got out that it'd be very similar to the home console versions, I had to check it out. Fighting games do often wind up very well suited to a portable system, as the quick bouts and short-attention-span action are perfect...
Excerpt: CRYTEK is well known for making games that focus heavily on beautifully realised tropical landscapes and big-balled protaganists. Crysis Warhead is no exception to this pattern. This pseudo-sequel to 2007’s Crysis promises to deliver more action than Ross Kemp versus Vinnie Jones.
Conclusion: Worth the money? There’s just enough to twist your arm into purchasing the game. It’s more of the same and if you’re a fan of the original, Warhead is a dead cert. We await Crysis 2. It’s going to be stonking great.
Excerpt: It’s time to return to Lingshan, the sprawling tropical archipelago where North Korea, the US Delta Force, and some aliens have been trading lead. This is the setting for Crysis Warhead. As a standalone expansion with Crysis Wars as a multiplayer component at $30, it seems like a tremendous value.
Conclusion: Despite of what some of you might think, Crysis Warhead is actually a good deal, perhaps even better than Crysis. For $29.99 (which indeed is cheaper than a lot of releases today) it offers a compelling single-player ride (provided you're an "enthusiast"), new weapons and a satisfying and rather...
Excerpt: Crysis was one of those games that players simply couldn't ever agree on. Some found it to be a fun, immersive experience with solid action, excellent graphics, and a lot of fun coming from the power of your character's powerful Nanosuit.