Summary: Having read several reviews prior to downloading, I expected a fair amount of frustration with the early hours of this game. I should have been prepared for more. Had I not kept at it, I would have rated it lower, but gradually things become more clear and the enjoyment of the game increased. Granted, it is not a game for someone who prefers a game like Medieval Total War 2, that allows the player to act on any whim to attack another province or kingdom.
Summary: This is a very fun game and can be quite addicting if played right. There are a lot of things on it I would like changed but for the most part everything is fine. All the controls are easy to use and labeled well. If you are in the a strategy game that takes thinking and planning ahead than this games for you.
Summary: I had some fun with it here and there, but there is far too much just waiting around. I think it is probably the weakest out of the major CK2 expansions. If you want the financial benefits of a Republic without playing as a Republic, just give one of your landless courtiers a city (make sure and give them the city first!) and then give them a duchy or a kingdom. And voila, you have a Vassal Republic you can tax.
Summary: The more I play Crusader Kings, the more I find myself thinking that the programmers think themselves entirely too clever. This DLC definitely helped dramatize that for me. The truth was that I found that this didn't add as much as I expected. With this expansion you can now play nations that start with an "Islamic" government. These nations operate under slightly different rules (such as receiving a prestige penalty for not having multiple wives.
Summary: I like this expansion and yet also hate this expansion. Overall, the new mechanics are well balanced. You can now play pagans, and work with the limitations of the religion. for the Norse, this means you can't avoid having each of your children inheriting and having to go to war or raiding every year or 2. It makes for a lot of early conflict. The game does try to help at first, as the initial Norse counties have high levels of troops and a few pre-planned invasions.
Summary: I've got to give the creators of this game some props. CK2 is a bold, innovative twist on the 4X genre. The title clearly advances beyond the territory charted by the "Europa Universalis" (EU)series (even if some of these advances are evolutionary rather that revolutionary). This is a solid entry in the strategic simulation genre. However, CK2 is not without its flaws.
Summary: At first I hated this game. I spent an hour going through the basic tutorial, and tried to play, and was totally lost. I found that one really needs to spend about 3 hours going through the tutorials in order to play. I was thinking it was more like total war and a strategy game. It's not. It's closer to a sim game. There are no "win" conditions, and there is no real strategy. Once I accepted this I started to like it more.
Conclusion: With a name like crusader kings 2 you might be forgiven for thinking that you can actually do stuff that a king does. And eventually if you are patient enough and the huge amount of detail and tutorials doesnt make you want to smash the game to pieces you will enjoy it. You will eventually take over a couple of pieces of land and all is well. But really this game isnt about attacking other people its simply about you having to deal with you vassals.