Excerpt: When Crusader Kings II was launched earlier during the year, the biggest critique from the community being linked to the fact that only Christian rulers were available to play and less than half a year after the development team at Paradox Interactive has moved to solve the problem and launched the Sword of Islam exp...
Excerpt: When Crusader Kings II was launched earlier during the year, the biggest critique from the community being linked to the fact that only Christian rulers were available to play and less than half a year after the development team at Paradox Interactive has moved to solve the problem and launched the Sword of Islam expansion, which can be bought digitally from inside the game store.
Conclusion: I understand many individuals say that Paradox Interactive has also become “decadent” lately with releasing games that don’t seem to be as ground breaking as their previous titles, or are too busy resting on the laurels of established titles. But they are still, in my opinion, a consistent source of satisfactory games and—for those who aren't fully satisfied—their games are often the foundations for some of the best modding I’ve seen on the grand strategy front.
Conclusion: Verdict: Worth every penny if the vanilla game is boring you, but mods aren’t satisfying that itch. While not much is changed on the surface, Sword of Islam allows for new and different strategies for your European conquest, which makes the game feel fresh again.
Excerpt: We gamers are always talking about the “stories” in our games, like how so-and-so RPG had a great one, and this other game’s was pathetic. But usually we’re really talking about canned plots, prefabbed rollercoaster rides dreamed up by the designers. Unfortunately, it’s rare to find games that give you the freedom to experience your own unique stories.
Pros: Fun stories spring from gameplay, Detailed medieval simulation, Backstabbing and duplicity
Cons: Learning curve intimidates, Interface could be improved, Currently feels Christian-centric
Excerpt: You've heard the story a thousand times. You, the fearless leader of the country of your choice, are given control of your medieval fiefdom of choice, and it is up to you to unite Europe under your rule. However, Crusader Kings II is an entirely different beast than such well-known titles as Medieval II: Total War.
Summary: For anyone who has the History Channel bookmarked on their DVRs and is compulsive about RTS games, this is the title for you. Creating a hybrid of feudal leaders with strategy and the complexity of ruling a nation over many centuries, all while keeping your bloodline intact; this game has no end within the realm of possibilities. It will keep you enthralled and entertained for hundreds and hundreds of hours.
Excerpt: Last year, I randomly stumbled on an old, graphically ancient medieval strategy game called Knights of Honor . It's a fairly simple game to master, as you spend 90-100% of the time staring at a map of Europe, essentially only managing the "strategic map" portion of the Total War games. I played the hell out of that game, and came away enjoying it more than most full priced, modern games.
Excerpt: I’ll be honest here; I’m a bit of a Paradox fanboy. I’ve been buying and playing their games since the original Europa Universalis , and especially like the Victoria series. However, I was never a Crusader Kings fanatic; there are those on the very active Paradox forums for whom there is literally no other game. I played the original Crusader Kings , and thought it was a good game but not really my style.
Pros: Excellent gameplay, graphics and sound; overall a high quality strategic simulation
Cons: Subject matter may not appeal to all; game has a learning curve; combat lacks detail