Reviews and Problems with Counter-Strike: Condition Zero
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Counter-Strike: Condition Zero
22 September 2005
Excerpt: Counter Strike is without a doubt, the most played multiplayer modification in the world. For those who have never tried Counter-Strike, it's an online, team-based first-person shooter that pits terrorists against counter terrorists. You fight over hostages, planting bombs, and use a wide variety of weapons.
Excerpt: Counter Strike is without a doubt, the most played multiplayer modification in the world, and therefore announcing a single player version of the game way back in 2001, it was a logical move for Valve Software. Counter Strike Condition Zero was the result, and with a three year development period, unexplained delays and four seperate developers having worked on the title to some degree down the line (see this article at CS nation for a history lesson), the game will no...
Excerpt: Counter Strike is one of the most popular games of all time, played every day by hundreds of thousands of avid gamers and always top of the best FPS lists. Despite this and my liking of this game genre CS was something I never really got into. Like countless others I received it free when I bought a Half-Life box set however the few times I tried to set up a server with friends nothing seemed to go smoothly so I gave up.
Excerpt: Few games have had a development cycle as rough as Counter-Strike: Condition Zero. What started off as a single-player version of the original online smash hit turned into a soap opera of fired developers, false starts, and other debacles that made this game almost as much of a joke as Duke Nukem Forever. Let's not even get into the fact that the announcement of the game going gold resulted in a delay of its release by almost six months.
Excerpt: After three different development studios, countless delays, and three long years, Counter-Strike: Condition Zero was finally released. Based on the most popular mod of all time, Condition Zero had high expectations to live up to. So many people (including myself) read the previews, downloaded the screenshots and devoured any information about the game they could possibly find in hopes of one day playing the next great FPS.
Excerpt: When Counter-Strike: Condition Zero was first announced three years ago, it seemed like a decent enough idea. The definitive first-person shooter mod was at the height of its popularity, so having a single-player game based on the winning formula sounded like a good way to win a new following and perhaps entice even more people to venture online. However, those who have been reading up on the game over the years know that development has been a bumpy ride.
Conclusion: about how there will be a rocket launcher, a few new assault rifles, some new explosives, including a gas grenade and the complimentary gas mask. The coolest new item must be the riot shield though. Reducing a player’s sight to the slit in the shield, it will only allow a player to fire a pistol from behind it, but will provide substantial protection from a torrent of bullets.
Conclusion: Overall I'd say this game is good: if you're new to Counter-Strike and want to know what all the hubbub is about, the bot mode is a lot better way to learn how to play the game than getting repeatedly slaughtered online. And for CS veterans the new player & weapon models, maps and missions add enough to your favourite game to justify the purchase. Condition Zero is only let down by the outdated graphics engine.
Pros: It's new Counter-Strike, online play at its best.
Summary: Freed from weighty expectations thanks to a campaign of endless delays, panicked development and dreary pre-release review code, Condition Zero actually arrives in a much better state than you'd expect.