Reviews and Problems with Cossacks II: Napoleon Wars
Showing 1-10 of 52
2 May 2014
Summary: Cossacks II "killed" the series and anything that had to do with it, after the fabulous start of Cossacks: European wars, it managed to destroy what it's predecessor succeeded at: big maps, with thousands of troops, battle oriented but with an important role of developing the economy yourself, sea battles, technology playing a role in the game etc.
Summary: One of the biggest disappointments of my gaming life. While not a terrible game in it self, after the relatively good cossacks 1, I was expecting so much more, particularly in terms of LAN gaming and AI. The engine is dated, the maps small... I was converted over to the "Total War" series after this.
Summary: This Cossacks 2 has a good concept. Real-time strategy, unit based warfare like Empire Total War with real-time economic elements like AOE 3. Two really good gameplay elements melded into one and it is really a shame that poor polish ultimately made this game unplayable. There is huge degree of micro-management, with workers, units, and buildings all needing a great deal of care and attention, and that attention soon gets spread very thinly.
Conclusion: This game is very realistic whilst playing and you do a lot to be accurate like choosing the precise moment for your troops to fire and to get them in the correct formation. There is a tutorial that i would reccomend doing as it can be a bit hard to learn, a campaign for whichever nation you pick and a battle for Europe.