Where does Conquest of Elysium 3 get those wonderful toys?
Quarter to Three
23 February 2012
Excerpt: One of the reasons I love real time strategy games is because they’re like toy boxes. When you’re a kid, lifting the lid on a toy box is a wonderful moment of possibility. What will you choose to pluck out today? Where will you put it? How will you use it?
Conclusion: I wonder if it has occurred to Steve Fawkner that this is the reason there isn’t a really stunning RTS game right now? I find the modern, hero-filled, detail-free RTS to be shallow and unsatisfying. Perhaps next I’ll try Sword of the Stars.
Summary: Posted on Friday, February 15 @ 09:46:46 PST [ Edit | Delete ] Seven Kingdoms: Conquest offers strategy fans the choice to play as human or demon in epic battles spanning 6,000 years on Earth. Starting in ancient Egypt in 3000 B.C. and ending in a final battle on a futuristic Earth.
Conclusion: When you get down to it, Conquest feels more like a cousin to the series than a true follow-up. It certainly leans towards the traditional side of the genre with more of an emphasis on battle than on construction and micromanagement.