Summary: Company Of Heroes: Tales of Valor (COH:TOV) is a stand-alone expansion to Company of Heroes (COH). I have both the original COH and Company Of Heroes: Opposing Fronts (COH:OF). I love COH and enjoy playing the single player campaigns and playing online. I do not think COH:TOV is worth the original purchase price and probably should have been a free mod and not a full release. I have outlined the new content in COH:TOV below.
Summary: Company of Heroes is a great game. It is without a doubt the most realistic and entertaining WWII RTS game out there. However, Tales of Valor did not offer much. It came with three new campaigns, and three new game modes. Not worth the 30 bucks it was released as. Luckily I bought it for only 8 bucks when it was on sale at my local Gamestop, so I could critique it without spending too much. If I were to rate Company of Heroes as a whole, I would give it a 10/10.
Summary: I have enjoyed playing all the Company of Heroes editions. I especially like the "play through the storyline" part for each one, that is, the various campaigns. This latest version has only a very abbreviated version of that. It seems to me that there was barely enough new material here to justify a whole new edition of the game. But if you find an inexpensive copy and you like Company of Heroes, you will probably want to try it nevertheless.
Summary: The game is fun but the campaign is too short, the Tiger Ace mission was the best but it was too easy even on the hardest difficulty. If you have bought the first and second episode of Coh, make sure you skip this. Even though it was fun but it was all the same except for the new multiplayer modes which are being played rarely. The biggest complaint is that the direct fire mode is nothing new because it only happens on the tanks.
Summary: The previous Company of Heroes expansion, Opposing Fronts, was great because it added entirely new factions, tons of new units and gameplay options. As far as this expansion goes, there are a couple neat new units you can replace old units with, but not much else as far as that goes. There are new game types available for multiplayer, but none that are even close to as engaging as your normal matches. The single-player is alright.
Summary: This game didnt add much to the franchise, but I still enjoy playing online. The game only adds bout 2 new units for each faction but u have to replace another unit of same kind. The direct fire option is not like the one in Men of War game, you still aim but dont hit specific parts of tanks like u might want to. The 3 online game types arent that much either and I rarely play them, if not at all. The game still Company of Heroes and thats all it counts for me.
Summary: Tales of Valor is the second expansion for Company of Heroes. The 1st, Opposing Fronts, offered new factions and and two fairly meaty campaigns. Tales of Valor instead chooses to focus on small game-refinement changes and 3 new multiplayer modes. The game also includes a bevy of new multiplayer maps and the ability to have direct fire control over your units. While these additions are nice, they likely won't do much for those looking for robust single-player action.