Reviews and Problems with Company of Heroes: Tales of Valor
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Company of Heroes: Tales of Valor (PC)
21 August 2009
Excerpt: Company of Heroes, which graced our computer screens back in 2006, can definitely been seen as the Mac-Daddy of real-time strategy games. Relic Entertainment’s World War II based masterpiece managed to breathe new life into the genre by providing the player with new levels of realism through units that really felt “alive.” In 2007’s Opposing Fronts we continued to see our armies diving for cover and constantly looking for Jerry.
Excerpt: The Good : Hmmm. Let me get back to you on that. The Bad : Very limited multiplayer. The Ugly : Single player campaign is a joke. What the heck is this? I can tell you what it feels like – it feels like a game cobbled together by Relic from bits and pieces of stuff that didn’t make it into the original CoH or the Opposing Fronts expansion pack. There are some good ideas here, almost none of them executed.
Summary: Gear up and get an X-Play Review of the real-time strategy game 'Company of Heroes: Tales of Valor' for the PC. Time to get your Panzer out of storage, and take to the air and ground in this companion game to 'Company of Heroes,' which takes place during World War II. Let's do this!
Pros: Easier and quicker to pick up and play, New multiplayer modes can be a lot of fun, At its core still a thoroughly excellent RTS
Cons: Three short "campaigns" don't offer much life, Most missions and online modes require far less strategy, Core gameplay extensions are minimal
Summary: Stand-alone expansion Tales of Valor coasts on the Company of Heroes name. That isn't necessarily a bad thing, given that the 2006 original is still the gold standard of World War II real-time strategy gaming. But this latest addition to the family is pretty paltry, featuring just a trio of miniature campaigns comprising nine abbreviated missions, three new multiplayer modes, and a few game tweaks that you could probably do without.
Pros: Core Company of Heroes gameplay still shines
Cons: Solo campaigns can be finished in just a couple of hours, Three new multiplayer modes add little to online action
Excerpt: It takes quite the remarkable experience to stand out in the ever crowded WWII field. It takes even more to do it twice. With Company of Heroes: Tales of Valor , the latest expansion in the incredible series -- Relic came incredibly close to doing just that, but the developers’ insistent attempts to revolutionize the Real Time Strategy genre have done more to hurt the game than it has to improve it.
Excerpt: Company of Heroes est de retour dans cette seconde extension. Company of Heroes : Tales of Valor apportera aux joueurs une nouvelle campagne, des nouvelles unités, de nouveaux modes multijoueurs ainsi que des maps exclusives. Toujours plus d'options tactiques avec un réalisme encore plus poussé...