Summary: The Brits are a little weak to be honest. True they can set up emplacements which are powerful, but Axis players are not that dumb. If there was any wermacht players, you'd be sure they'll whip out mortars and the emplacements become sitting ducks =( Once the enemy tanks start rolling in it's pretty...
Summary: The balance is gone. The OKW release was bad, but this one makes OKW perfect. The Brittish forces have ruined the entire multplayer experice. Forums are full of disscusions and it has split up the community. Im going to be honest. I liked the british forces at first.
Summary: They did it again with this stupid British OP **** Screw your frigging balance **** whatever. Dev, keep telling yourself that this **** is balanced, like in CoH1 When in fact all it takes to blow this lie is a single SQL statement.
Summary: Churchill tank has sten guns firing from the sides. 10/10 All joking aside, I like this new faction. It takes a bit to set up, but late game, the British forces just roll in with churchills supported by fireflies and a couple engineers and you just steamroll everything.
Summary: absolutely awful, being an allies player i thought this would be a great addition. I couldn't have been more wrong. The Brits are terrible in 1v1. and terribly dominant in team games. Prior to their release the game felt like it was headed in the right direction.
Summary: Great addition and change of pace compared to the other factions. Very micro-intensive but totally worth it. As of right now, it can't go head-to-head against OKW; British are actually UP as you will see when you play them. The emplacements are the key to this faction (in my opinion).
Summary: Awsome add on, a bit expensive, to much marketing, to little content. However, with the graphics boost and new possible strategies due to balancing and of course the new faction, it is very nice.