Summary: The Yuriko Omega storyline is predictable, but the gameplay mechanics are a fun new way of playing Red Alert. Overpowering droves of enemies, some of them capable of leveling entire bases, is satisfying mindless fun :D
Summary: I got this game off of the humble bundle a few months back, and as a result, I'm doing my first Amazon review. This game is a train wreck. I got it for 20 bucks, bundled with like 8 other EA games, and I still spent too much on it. I'm a big fan of the command and conquer series of games, RTS in general really, and this might be the worst RTS I've ever played.
Summary: First, I love this series. I love these kind of games. However, someone at EA must have been beaten as a child and wanted the rest of us to suffer. Reasons why this game needs 6 months more in development. 1. The computer is NOT effected by the FOW, (fog of war). It seems like it plays at trying to make you believe it can't see you, but it can. (i.e. hide something out in a corner of the map, away from everything. Without a scout or any hint of something "finding" you.
Summary: One of the things that I enjoy about playing the Red Alert games is building a massive force that I can use to destroy my enemies. To me, that is the best feature of any RTS game, especially the Red Alert franchise. RA3 Uprising from my perspective was a huge disappointment. First there really isn't much of a storyline. It seems like the RA 3 creators decided to put together a number of concepts that they couldn't use in RA 3 with Uprising.