Summary: The game is amazing, I've been playing C&C since RA2 came out, you would be better off buying "The ultimate collection" bundle, cheaper and you get this along with every other C&C including the possible new game coming out. (Don't expect it any time soon though.)
Summary: As good as Command and Conquer: Generals was, its expansion Command and Conquer: Zero Hour totally upped the ante. Zero Hour includes three very well done (considering the game is over a decade old) campaigns, slightly enhanced graphics, new structures, maps, general abilities, fun new game modes...
Summary: Compared to a lot of other games on XBox & computer none come even close to this because this game is just basically fun, & the other games usually have a level you can never pass, but this game's levels will give you a challenge but in the end you can always pull through.
Summary: This is great DLC for an already great RTS. This game shows people how good c&c can be. There are a few problems like balancing issues and the AI is not perfect however this game is a must buy for any RTS fans.
Summary: Generals was pretty good, but this game fills in a lot of the holes. Unfortunately, what keeps it from getting a perfect score is that it opens a few new ones. The game adds 3 sub-factions to each major faction, generals that are styled towards a certain concept.
Summary: I wouldn't trust the critics and users on this one, but I do agree on what PC Gamer said. This C&C game just got much buggier than Generals and is much worse on balanced gameplay when it comes to a dozen factions. EA never fixed the major AI bugs.