Reviews and Problems with Command & Conquer 4: Tiberian Twilight
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C&C meets its demise before the game even begins provided you have web
25 February 2013
Summary: Now I know why C&C4 was so cheap to buy. Thanks for ruining my favorite game EA, the absence of Frank Klepacki is felt, even though Joe Kucan and the cutscenes were good. Very disappointing to say the very least.
Summary: I bought all the general games and I think EA killed this game since they came out with c&c3 tiberium wars, the game is too fast paced, and you run out of resources too fast, they have to come up with something better or this is the last c&c that I,m buying.
Summary: Wow... I can't believe EA would end the tiberium saga with such horrible gameplay. I remember playing the orginal C&C back in high school and have been hooked since. I counted down the days till this game came out. And now... well... wow, I am speechless. Let me say the only reason I give this two stars instead of one is because it has the Tiberium/GDI/Kane story line and I want to see what happens.
Summary: This game is a disgrace to the command and conquer series. EA has totaly destroyed the style of game play by replacing the basic building ifo structure with towers. Its like they made the game into king of the hill combat. with a limited number of units, until you reach the higher ranks. Its so stupid the olny thing i do when im playing is chase the opponent around from tower to tower. Planed Strategic attacks are basically no where to be found.
Summary: Command and Conquer has always been a big part of my life as a gamer. I started small - building armies and getting wrecked in C&C Tiberian Dawn on the Nintendo 64; unable to complete any single campaign yet managing to beat some of the most difficult Spec Ops level. Fast forward to 2000's; and a friend introduces me to Generals. I love it. I sink hundreds of house into the game; playing online constantly.
Summary: I think the previous review is a bit odd. I played Dune 2, C&C 1/2, Red
Alert 1/2 from Westwood and even Warcraft 1/2 from Blizzard. Comparing these 2D
isometric, older RTS games to todays RTS genre isn't right, games have changed
dramatically since then and the RTS genre is no exception. Personally I loved C&C3, but was disappointed with the Kane's Wrath
Summary: It seems that the over all story of this game is like: “Let's finish the
story so we can move to something else”. As said before always online is a
pain. Wouldn't be so bad if it was just pre and post match. There is a plus is
that it will save your progress online encase of reinstall.
Summary: If you are buying this game for the story, don't, it doesn't have one. Or at
least not one you'll want to play. The campaign feels like it was just tacked on
as an after thought. The story is disjointed and doesn't make sense, and the
finale for both sides is jaw dropping. In a bad way. The missions themselves are
dull and repetitive. As for the multiplayer aspect at least this is more interesting.