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Command-conquer-4-tiberian-twilight.8868130
6.2 out of 10

Command & Conquer 4: Tiberian Twilight

In the year 2062, humanity found itself on the brink of extincti Read more

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Reviews and Problems with Command & Conquer 4: Tiberian Twilight

Showing 1-10 of 44
Overall 7
7.0

Command & Conquer 4: Tiberian Twilight

Strategy Informer
6 October 2011
  • Conclusion: What is there to say at the end of the day? Simply saying "It's C&C" springs to mind, except it's not - they picked an interesting time to reinvent the series, that's for sure. Will it carry over into any new titles? One assumes so, but then no other setting really fits the kind of mobile warfare required of as seen in this title. It's a decent enough title, but unless you're a hardcore fan, you could easily live a happy life having not played this game.
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Overall 7
6.8
Graphics 7
7.0
Sound 8
8.4
Control 8
7.6
Addiction 7
6.6

Command & Conquer 4: Tiberian Twilight Review

Cheat Code Central
6 June 2010
Overall 8
8.0

Command & Conquer 4: Tiberian Twilight Review

PlayDevil
29 April 2010
  • Excerpt: " Command & Conquer 4: Tiberian Twilight " introduces the beginning of the end of series with a final swan song of new and improved features of the title that heavily borrow off ultimately better and stronger titles.
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Overall 7
7.4
Design 7
7.0
Gameplay 7
7.3
Storyline 8
7.6

Command & Conquer 4: Tiberian Twilight

GameTrailers
23 March 2010
  • Excerpt: As old as the RTS genre itself, the Command & Conquer series is about to bring its long running Tiberium Saga to a close with its fourth installment, Tiberian Twilight. Featuring a number of sweeping gameplay tweaks, number four moves the series in a direction that many fans of the franchise would not expect. The end result is far from traditional, but does it do its lineage right?
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Overall 8
7.5

Command & Conquer 4 Tiberian Twilight - PC - Review

GameZone
21 March 2010
  • Excerpt: Command & Conquer has long been a staple of the RTS genre. From the groundbreaking original to the highly successful Red Alert spin-off franchise, the series has long been one of the most recognizable names in the strategy genre. Unfortunately, you can’t get that kind of longevity without having some staleness set in, and that seemed to be happening in the Command & Conquer series.
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Overall 8
8.0

Command & Conquer 4: Tiberian Twilight Review

G4
16 March 2010
  • Summary: Command & Conquer 4: Tiberian Twilight sells itself as the end of Kain and--potentially--humanity. It's something of a reinvention for the series, but is this a going away party worth RSVP'ing for?
  • Pros: New gameplay dynamics level the playing field for newbs and veterans, Extensive multiplayer (competitive & co-op) adds plenty of replay, Stellar graphics and musical score
  • Cons: Gameplay tweaks will annoy series purists, Respawning in an RTS just feels wrong
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Overall 7
7.0

Command & Conquer 4: Tiberian Twilight

GamesRadar
16 March 2010
  • Pros: Mobile bases, Class system adds more strategy and variety, Experience-driven unit unlocks
  • Cons: Underwhelming single-player campaign, Less economy focus may deter some players, Forced to log in to EA's servers to play
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Overall 8
7.5
Value for money 7
7.0
Gameplay 8
7.6
Graphics 8
8.0
Sound 8
8.0

Command & Conquer 4 Tiberian Twilight

impulsegamer
1 March 2010
  • Excerpt: One of the founding fathers of real-time strategy games arrives on the PC with EA’s latest furore action title, Command & Conquer 4 Tiberian Twilight . Returning gamers to this popular yet over the top universe, the GDI (Global Defence Initiative) and the Brotherhood of Nod are still at each other’s throats that would have probably destroyed Earth ten times over from the vicious battling over the years.
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Overall 7
7.0
Gameplay 7
7.2
Graphics 8
8.4
Sound 8
8.0
Lastability 6
6.2
Originality 8
8.2

Command & Conquer 4 Review

TVG
22 March 2010
  • Summary: Big changes and flashy visuals can't avoid Kane's legacy ending on a whimper...
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Overall 8
8.0

Command & Conquer 4: Tiberian Twilight

Gamereactor
16 March 2010
  • Conclusion: It's the year 2062 and within six years the whole Earth is expected to be completely uninhabitable. The alien Tiberium crystals, that crashed into our planet in the mid-90s, have evolved over the centuries and soon they will cover the entire surface. The surface of a planet that now can can be divided into various colorful danger zones - labeled either "deadly" or "more deadly".
  • Pros: Innovative game design, long campaign, great multiplayer
  • Cons: Tasteless design, the Scrins are missing
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