Reviews and Problems with Command & Conquer 4: Tiberian Twilight
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Command & Conquer 4: Tiberian Twilight (PC)
12 April 2010
Excerpt: Begin with an existing hugely popular franchise: Command and Conquer is known and loved throughout the gaming world for its unique mixture of futuristic RTS game play, three wonderfully unique factions and for its entertaining live action cut scenes.
Conclusion: What a way to end such a reputable and generally good real-time strategy series... Both C&C 3 and Red Alert 3 were way better than this game.
Pros: The series draws to a close, occasionally offering cool moments for both fans and newbies, fine-looking units and environments, along with traditionally corny -- but fun -- live action cinematics, as well as an epic soundtrack, works very well on most rigs;
Cons: The series was supposed to end on a high note. Instead, they've turned the game upside down, so this is not the Command & Conquer we're used to and we aren't too happy with the way things work this time around, gameplay changes often lead to frustration especially in multiplayer (which remained t...
Excerpt: The Command & Conquer name carries with it a hefty burden. Since the first game in the series, C&C has been the mother of all real-time strategies. It's the Wolfenstien 3D of the genre, the originator, the definition.
Summary: Command & Conquer 4: Tiberian Twilight er dessverre et eksempel på en retning innenfor spillutviklingen som bekymrer meg. Kvalitet og spillbarhet ofres for uforbeholden økonomisk utnyttelse av et varemerke.