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Command-conquer-3-tiberium-wars-52505.233324
8.0 out of 10

Command & Conquer 3 Tiberium Wars

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Reviews and Problems with Command & Conquer 3 Tiberium Wars

Showing 1-10 of 38
Overall 8
7.8
Gameplay 7
7.3
Graphics 8
7.7
Sound 8
8.0
Lifespan 9
8.5

Fracture Review

IGN Entertainment
11 March 2010
  • Conclusion: Multiplayer does what it can to raise the game back up, offering eight diverse gameplay types. Granted, some of the action takes place in the same areas and with the same gameplay style as the single-player game, so it’s far from being the game it wanted to be. That’s not to say that you won’t have fun, but my guess is online players will opt to turn toward older/established online-capable faves (such as the latest Call of Duty and Halo titles), instead of trying to come...
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Overall 9
8.6

Command & Conquer 3 Tiberium Wars

The Gamers Temple
5 August 2007
  • Excerpt: The Command & Conquer series holds a special place in the hearts of long-time real-time strategy gamers. It started with one of the first games to help elevate RTS gaming to its status as one of the most popular PC game genres and spawned countless clones through the years. With Command & Conquer 3: Tiberium Wars the series returns to its roots; the graphics are modern, there’s a new faction to play, and new units are introduced, but when you get down to the gameplay...
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Overall 9
9.0
Gameplay 10
10

Command & Conquer 3 Tiberium Wars

Gameguru Mania
18 July 2007
  • Excerpt: Command & Conquer 3: Tiberium Wars is a sequel to the 1999 RTS title Command & Conquer: Tiberian Sun and its expansion pack Firestorm by Westwood Studios. The original story tells us of the battle between the Global Defense Initiative (GDI) and the Brotherhood of NOD, where you had to earn funds by harvesting Tiberium, which could then be spent on constructing new buildings and military units.
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Overall 9
8.8
Gameplay 9
9.0
Graphics 9
8.5
Sound 7
7.0
Storyline 7
7.0

Expert Review

EGC GAMES
7 June 2007
  • Excerpt: So familiar yet so different… As we mentioned before, Command and Conquer 3 is released by Electronic Arts, following the acquisition of Westwood Studios that have been renamed EALA. The game was in limbo state for quite a while, but it was finally released in mid-2007. Rumors were spreading like wildfire with respect to the game’s plot, interface and graphics. At some point, even the sidebar was thought to be absent, a ‘heresy’ for Command and Conquer fans.
  • Pros: Traditional C&C gameplay with a few twists, 3 factions each with its own campaign
  • Cons: Graphics could have been done better, Frank Klepacki soundtrack is sorely missing
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Overall 9
9.2
Value for money 9
9.0
Gameplay 10
10
Graphics 9
9.0
Sound 8
8.0
Funfactor 10
10

C&C 3: Tiberium Wars

ME Gamers
26 May 2007
  • Excerpt: First Impressions My reaction is In the realm of real-time strategy games, the Command & Conquer series is considered by many to be one of the omnipotent god-kings that preside over the more numerous but less-than-stellar contenders out there. In 2003, C&C: Generals took a different approach to the core C&C gameplay; many fans had mixed receptions to these changes. C&C 3 marks a return to more traditional gameplay for the series.
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Overall 9
8.8
Gameplay 9
9.0
Graphics 9
9.0
Sound 8
8.0
Multiplayer 9
9.0

Command & Conquer 3 Tiberium Wars

GamersHell.com
15 May 2007
  • Excerpt: If you're a real time strategy gamer, Life is Good. Just consider some of the great titles that have appeared in the past couple of years: The Battle for Middle Earth 2 and its expansion; Dawn of War and its sequel, Dark Crusade; Company of Heroes; Supreme Commander. Each of these games--and these are just some of the heavy hitters--are rich, engaging experiences that reward the player with hours of great entertainment.
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Overall 9
9.0

PC Review - 'Command & Conquer 3: Tiberium Wars'

WorthPlaying
13 April 2007
  • Summary: Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customizing your armies by combining units. Battle it out online with native VOIP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
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Overall 9
9.1

Command & Conquer 3: Tiberium Wars

ActionTrip
4 April 2007
  • Conclusion: Just to remind you, Command & Conquer 3: Tiberium Wars is also making its way to the Xbox 360, as part of EA's continued effort to bring its strategy games to next-generation consoles. Expect the game to ship in May 2007. We'll have to wait another month to see how that one turns out.
  • Pros: It successfully embodies everything you need to experience in a modern-day RTS;
  • Cons: Nothing we haven't seen before, it simply lacks any tangible innovation.
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Overall 9
9.2
Value for money 9
9.3
Gameplay 9
9.2
Graphics 9
8.9
Sound 9
9.0

Command and Conquer 3: Tiberium Wars

impulsegamer
1 February 2007
  • Excerpt: This is the latest in the stellar C&C series and quite frankly it is shaping up to be the best in the series yet.  This game brings back the popular character Kane and has really been improved over an already great format. There are so many cool things that have been brought back like the amazing movies that dominate the game with real life characters that make the in game action all the more riveting.
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Overall 10
10

Command & Conquer 3 Tiberium Wars

PC Pro
17 May 2007
  • Conclusion: The legendary RTS is finally back - it's on top form and will keep you challenged for some time to come.
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