Reviews and Problems with Command & Conquer 3 Tiberium Wars
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11 March 2010
Conclusion: Multiplayer does what it can to raise the game back up, offering eight diverse gameplay types. Granted, some of the action takes place in the same areas and with the same gameplay style as the single-player game, so it’s far from being the game it wanted to be. That’s not to say that you won’t have fun, but my guess is online players will opt to turn toward older/established online-capable faves (such as the latest Call of Duty and Halo titles), instead of trying to come...
Conclusion: Overall, I think that City Life 2008 is perfect for anyone who enjoys tinkering with these sorts of games, or who is on the lookout for a good casual game to pick up now and again to continue developing their pet city. City Life 2008 Edition makes city management fun, but offers a lot of opportunities for tinkering for those who have to get everything just perfect.
Excerpt: Few games hold as many fond memories as the Command & Conquer series but the PC RTS market has changed a lot in the last ten years. Gamers now have plenty of big franchises to choose from, including Company of Heroes, Warhammer 40,000 and Supreme Commander. Given this abundance of quality, why should anyone be too excited about EA's latest C&C? Well, it's damn good fun, that's why.
Conclusion: Mais au final, ce nouvel opus reste plus bien traditionnel et conservateur qu’on le pense. Par ailleurs ce même manque d’originalité joue visiblement en sa faveur. Sans se positionner en tant que référence indubitable, le jeu suit avec grande clarté une logique de continuité chère à de nombreux joueurs.
Pros: Des graphismes réussis, Excellente mise en scène, Simple et accessible, Doublage sérieux, Intense rythme de jeu
Cons: Trop calqué, Gameplay rudimentaire, Quelques soucis d'IA, Missions parfois simplettes
Conclusion: When it comes down to it, Command & Conquer: Tiberium Wars is not a terrific RTS, but it does take into account one feature that many such games feel is contrary to this type of gameplay; light entertainment. In that respect, this game is a complete success, hampered only by an inadequate control system (though it’s hard to blame the developers for a natural and understandable shortcoming of the system) and lightened all the more by the tacky acting and hot babes.
Conclusion: All in all though Warhawk is a well-done game and for PS3 owners it is the best multiplayer option outside of Resistance: Fall of Man at the moment and shows that Sony can do online. If Sony and Incognito continue to support the title with updates and downloadable content, Warhawk could have the legs to become a really great title but at this time it is just a very good one.
Excerpt: The Command & Conquer series holds a special place in the hearts of long-time real-time strategy gamers. It started with one of the first games to help elevate RTS gaming to its status as one of the most popular PC game genres and spawned countless clones through the years. With Command & Conquer 3: Tiberium Wars the series returns to its roots; the graphics are modern, there’s a new faction to play, and new units are introduced, but when you get down to the gameplay...
Excerpt: Command & Conquer 3: Tiberium Wars is a sequel to the 1999 RTS title Command & Conquer: Tiberian Sun and its expansion pack Firestorm by Westwood Studios. The original story tells us of the battle between the Global Defense Initiative (GDI) and the Brotherhood of NOD, where you had to earn funds by harvesting Tiberium, which could then be spent on constructing new buildings and military units.
Excerpt: Sony has yet to have a game that I consider must have title when considering online play. However all of that has recently changed since they released an update to their PSone title Warhawk. The recent release of the PSone successor keeps the same name, but the focus is strictly multiplayer madness. And after taking my skills online, I would have to say that the decision to make the next generation Warhawk an online only game was definitely a good one.
Excerpt: So familiar yet so different… As we mentioned before, Command and Conquer 3 is released by Electronic Arts, following the acquisition of Westwood Studios that have been renamed EALA. The game was in limbo state for quite a while, but it was finally released in mid-2007. Rumors were spreading like wildfire with respect to the game’s plot, interface and graphics. At some point, even the sidebar was thought to be absent, a ‘heresy’ for Command and Conquer fans.
Pros: Traditional C&C gameplay with a few twists, 3 factions each with its own campaign
Cons: Graphics could have been done better, Frank Klepacki soundtrack is sorely missing