Summary: One of the most boring RTS games I've ever played. It's downright disgraceful that they could go from C&C3 (a pretty damn good game) to this piece of crap. There's no base building, no resource management, the units are boring, and there's almost no strategy beyond pointing your units at the enemy. Seriously, how do you mess up Command and Conquer SO badly? On top of all that, they've made the unit designs look worse.
Summary: Purely and simply this is NOT Command and Conquer. No base building, no resource management, and no strategy at all. Just pump out a bunch of cannon fodder and if they die just pump out a few more at no cost. Joe Kucan is the only noteworthy actor and even he phones it in. The cutscenes are just bad and not in the usual so cheesy its good way. The DRM is just the cherry on this giant **** sundae.
Summary: I can't say it's the worst game I've played. The multilayer is an enjoyable factor, but could be tweaked to make it better. Besides the fact that the whole thing is different, I say it's an OK game. Nothing I would be willing to jump out and pay $50 for. I would buy it at the max of $20. Even then I wouldn't be all over it. I was really happy when I got into the beta, and regretted coming out of it. I recommend you all wait 'til StarCraft 2 comes out.
Summary: Removing the title, and analysing this as a gaming concept in it's own right, CNC4 does have a few new and interesting things to offer. The skirmish mode, while rigid in some areas does allow for some new and interesting tactical decisions with a much greater emphasis on teamwork and larger battles. The crawler idea in itself in interesting and the option are relatively fresh to keep me interested in playing this.
Summary: This game somehow tried to force Fawn of War's gameplay mechanic of capturing points and holding them in a tug of war (which even Dawn of war has an annihilation game mode where there are no tug of war and you just kill the other guy) i wouldn't even torrent this game. i'm saying that if this game was FREE i would turn it down.
Summary: I have played C & C since 1995 when it first came out. I was 35 Years old then and I thought it was a better invention than the wheel or the discovery of fire by man - even I played it on my antique DX 100Mz desktop computer Ie. 10% of 1 GHz process power with 8mb RAM!!!! But C & C 1 was the Best, Counterstrike, Red Alert 1, Red Alert 2, Tiberian Sun, C & C 3 excellent, Kanes Wrath Great! and Red Alert 3 BUT C & C 4 is BAD!!!!! Very Disappointing!!!
Summary: Despite what other users said I think that this game is completly worth your time and money. It is indeeed not like her ancestors. But all the action gameplay, crawlers, cooperation between players needed, balanced units... This game isn't bad it's DIFFERENT. You either move along and enjoy epic battles or if you don't like it go and play something else. Would you like to rather have copy of previous CnC games (which were copied by almost all of RTS) with new graphics?
Summary: The game plays nothing like a Command and Conquer game. I have come to expect certain things from a C&C game, and all of them were neglected in this game. There is no base building, no real micro managing, no economy or reason to protect one's base. The entire game just becomes a unit spam with 1 large army that moves from node to node. Once your army begins to be countered, you just kill all of them and spawn the counter for the counter.
Summary: Yet another disappointment from EA where they believe you don't buy their product, you only rent it. Their 'play online' only (even in single player) is a complete rip off. Whatever you do, don't buy this game! Don't reward EA's bad behavior by giving them your hard earned money. If it sells poorly enough, hopefully they'll get the message.
Summary: well done EA, you've just successfully wrecked the most famous RTS franchise in PC gaming history. Moronic gameplay (that has nothing in common with the rest of the series) stolen from various other currently popular games coupled with a ridiculous DRM system that demands players always be online even when playing singleplayer are two huge, enormous, unforgiveable mistakes, they couldn't have done a better job of destroying this game if they'd actually tried.