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Combat-mission-shock-force.463456
6.7 out of 10

Combat Mission: Shock Force

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Reviews and Problems with Combat Mission: Shock Force

Showing 1-10 of 42
Overall 6
6.0

Combat Mission: Shock Force

GamesRadar
24 June 2012
  • Pros: Emphasis in real-time combat, Great engine for gameplay, War realism for the red states
  • Cons: Incredibly frustrating gameplay, Awful interface, Where are the helicopters?
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Overall 7
6.5

Combat Mission: Shock Force

GAMESQUAD
12 December 2007
  • Conclusion: So, what does this all add up to? It’s actually quite difficult to say! I have had to re-write this review three times because each time I play CMSF, I have found some sessions to be enjoyable, but others to be more than a little frustrating. Quite simply, the game is quirky. There are elements that are nice improvements, such as the scenario creator’s robust set of tools, but there are also some lapses, such as the emasculated Quick Battle generator.
  • Pros: Solid combat engine; improved fire support; robust scenario creation tools.
  • Cons: Buggy; ugly graphics; hamstrung Quick Battle generator; uninteresting setting.
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Expert Review

The Wargamer
11 September 2007
  • Excerpt: In 2000, Combat Mission: Beyond Overlord set the wargaming industry on its ear. Not only was it accurate with fine graphics for its day, the game’s interface made its simultaneous move—WEGO—system a superb way of playing World War II tactical situations. Three years ago, Battlefront announced development of a new engine, mysteriously called “CMx2”, that would be a departure from the original.
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Combat Mission Shock Force

The Wargamer
11 September 2007
  • Excerpt: The highly anticipated next generation of Combat Mission has arrived. Will bugs kill it, or will the patches help it rise above its initial release? The Wargamer’s Jim Cobb shares his insight.
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Overall 8
8.0

The Darkness

GAMESQUAD
21 August 2007
  • Conclusion: The Darkness is a game worth playing, it really is. However, it feels as though it was a game that felt the need to beat the mad onslaught of great titles set for release at year’s end. To be honest, no matter how much polish could have been worked into The Darkness with a couple extra months of work, I am doubtful it could tread water with the forthcoming heavy weights.
  • Pros: Brilliant presentation; fantastic gunplay; great Darkness powers.
  • Cons: Very poor level design; dumb AI; too short.
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Combat Mission: Shock Force

The Armchair Empire
16 August 2007
  • Conclusion: fusion of number crunching realism and genuine visceral excitement, CM used a turn-based WEGO system where players planned their forces’ movements and actions, then sat back to watch the result play out in one minute real time segments – an engrossing and sometimes harrowing experience. While CMSF does offer a workable real time mode, I was pleased (as many other will be, I suspect) that it also offers the classic WEGO mode for the sentimental (and the slow-reflexed).
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Overall 5
4.5

Combat Mission: Shock Force Review

GameSpot
10 August 2007
  • Summary: Combat Mission says good-bye to WWII, but hello to an inept interface, broken AI, and hideous visuals.
  • Pros: Contemporary Middle East replaces the seen-it-all WWII battles of past games, Great potential
  • Cons: Clumsy user interface, Missions feel scripted due to gimmicks like unconventional forces, AI is either broken or overly reliant on triggers, Ugly visuals
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Overall 10
9.5

PC Review - 'Combat Mission: Shock Force'

WorthPlaying
29 July 2007
  • Summary: Combat Mission: Shock Force is a tactical military simulation depicting a hypothetical near future conflict between NATO and Syrian forces in Syria. A highly story driven semi-dynamic Campaign, from the US perspective, offers a completely new experience for "Combat Mission" fans.
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Overall 7
7.0
Value for money 10
10
Gameplay 7
7.0
Graphics 5
5.0
Sound 8
8.0
Addiction 6
6.0

Real Tough, Real Training

GIN
25 July 2007
  • Excerpt: Many years ago I used to cover the annual Defense Military Simulation Conference in Orlando. It was a trade show where new simulations were marketed to the armed forces to use in training. It was an interesting show and featured a lot of very realistic simulations designed to give soldiers a taste of combat, and officers a taste of command, before they had to do it in real life.
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PC Preview - 'Combat Mission: Shock Force'

WorthPlaying
13 July 2007
  • Summary: Combat Mission: Shock Force is a tactical military simulation depicting a hypothetical near future conflict between NATO and Syrian forces in Syria. A highly story driven semi-dynamic Campaign, from the US perspective, offers a completely new experience for "Combat Mission" fans.
  • Read full review
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