Conclusion: Final ThoughtsAs expected with CodeMasters background, the overall visual experience from the game is fantastic and with technology leaping for at a rate of knots, I can only begin to imagine what the next episode in the Dirt line-up will have to offer – naturally this won’t be for a little while but we’ll hopefully get a glimpse into that if/ when a demo is released.
Conclusion: Dirt 3 is a stunning racing game that doesn't try to replicate the circuit experience seen in games like Forza Motorsport, Gran Turismo or Need for Speed: Shift, instead relying on rallying and other, more outlandish competitions. It works pretty much flawlessly, even in the rather hard to master Gymkhana, looks great and manages to introduce plenty of new things over its predecessor, making it, as of yet, the best racing game of the year.
Excerpt: I don't ask for much from my racing games. All I really want is a great sense of speed, great cars and a few awesome jumps thrown in for good measure. When it comes to DiRT 3 , the latest installment in Codemaster's long running off road racing series; Check, Check and Check. Where the game separates itself from the plethora of other good racers and becomes a great one though lies with the game's fantastic presentation, fluid controls, varied tweaks and new features.
Excerpt: First Impressions My reaction is There are few studios out there who can put together games as good as Dirt 3 from Codemasters. The latest installment in the franchise is packed with goodies and jaw-dropping visuals, and packs plenty of punch in both offline and online modes. As someone who can’t seem to play a racing game without constantly hurling my car into barriers and oncoming traffic, I was giddy with delight at how accessible the game was for an uncoordinated...
Excerpt: When a developer makes a sequel, usually one expects a return to the comfortable and expected. A good sequel builds on the foundation of its predecessors, while bringing new and fresh gameplay elements to gamers. A bad one? Well, it can alienate gamers if the game ignores what made the originals so successful, and it can leave a bad taste in the mouths of gamers if a sequel isn't fresh enough. Walking that fine line is difficult.
Excerpt: Rallying is a motorsport that seems tailor-made for video games, yet its thrilling high speed racing around the most perilous of courses doesn't seem to get as much attention as the Gran Turismos and Ridge Racers of this world. Colin McRae: Dirt combines the precision and concentration of the most hardcore sims, but also the thrills and immediacy of the best arcade racers, with a stunning next-gen engine to boot.
Excerpt: DiRT arrives on the PS3 approximately 2 and half months after its release on the Xbox 360. Developed by Codemasters, DiRT is the sixth racing game in the Colin McRae Rally series and is the last one to be published before his tragic death in a helicopter crash. Since the launch of the PS3 there has not been a great deal of racing games to play, let alone any rally games. The only comparable racer already on the system would likely be the Sony’s own Motorstorm.
Conclusion: So there you have it, a rundown of Dragon Quest IV for the Nintendo DS. Although Square Enix never put as much effort into remaking the game as they have done with previous games, Dragon Quest IV is what it is – a solid role-playing game that is fun to play, despite feeling a little dated.
Conclusion: Even though DiRT has a few faults, there is no denying that the game is the most fun you will have with a racer because, despite those faults, DiRT delivers on a level that is something to marvel from rally racers. If you are an asphalt loving racing fan, then this one you might want to stay away from, mainly due to the different mechanics put into rally games versus conventional racing games.