Summary: It made me think and it excels in inventing a rich variety on a simple formula. Worth it for the graphics alone, the designers did a wonderful job. I have no idea how to further improve on the genre. Only the gameplay's root in one singly type of puzzle keeps Cogs from a ten in my book.
Summary: Your mileage may vary. Do you like sliding block puzzles? The one where there's a grid of numbers placed out of order with one free space, and you have to get them in order by sliding them around one a time? Then you'll like Cogs. Do you hate sliding block puzzles?
Summary: Wow, lovely puzzle game! .. And believe me, normally i hate puzzles ! Cogs is a perfect game for a 15 minute session.. just to exercise your brain;) Levels are well designed, smart and pleasure to watch.
Summary: Nice little puzzle game, with pretty graphics and sound. There is alot of levels to solve, but they all play the same, just scrambled blocks you have to put in order all the time. Its ok, but i expected something more original and innovative.
Summary: I guess this must be heaven for anyone who's into sliding puzzles. Cogs delivers them in great number and variety. The presentation is very well done, the controls are smooth and if you have the patience for this kind of puzzles, you can spend many hours on it.
Summary: A brilliantly inventive game with stunning visual aspects. It combines the beauty of the standard sliding puzzle with the complexity of the steampunk inspired mechanics. Not only that, but after you've completed the game you have the option to better your scores through using less moves and less...
Summary: It's a very sweet puzzle game. No more, no less. Each puzzle pretty unique, and at some point you WILL be twisting your brain around in finding a solution. The graphics aren't exactly perfect, but it still has a lot of charm in it.
Summary: GAMEPLAY: It seems that the main problem professional critics have with this game is that they find sliding puzzles too difficult. That sort of criticism can be discarded, and should be--how much weight should a person's opinion have if they cannot manage the genre to begin with?