Conclusion: It’s fair to say Cloud Chamber is a very specific type of game for a very specific type of gamer. It’s also fair to say that Cloud Chamber is one of the most original experiences I’ve had in a very long time, and joins games like Gone Home as it borders the line between game and interactive story. You’ll spend most of your time watching videos, reading documents and talking with other players, but if that doesn’t appeal to you then this isn’t the game for you.
Conclusion: Now, the best thing that Cloud Chamber has going for it is that there is nothing quite like it out there right now, and it can comfortably score points on novelty alone, without having to actually put any kind of effort into it. The bad thing is that although real scientists from CERN were consulted in order to get the theoretical physics stuff right, they were most likely discarded when it came to the actual production, and the materials you will come across will have a...
Pros: + an innovative experience, + it makes you read stuff outside the game, + you can learn a lot of interesting stuff, + somewhat decent live-action videos
Cons: - it requires Quick Time, - it relies too much on peer approval, - way too much unfounded speculation, - confusing story and delivery, - clunky writing
Conclusion: Cloud Chamber is an interesting gaming experiment that you'll either love or should not buy under any circumstances. Consider this review a warning more than anything, if you like the sound of a Reddit-like experience where you watch videos telling an ambiguous sci-fi story and then discuss plot theories with other people then go for it. If on the other hand there was something I mentioned that you didn't like the sound of then steer well clear.
Excerpt: One nice thing about sequels to video games is the strong potential for doing things better. The original Dark Cloud was very easy to improve upon, something Level-5 did quite successfully in Dark Cloud 2 . Not everything the game does made me giddy with joy, but the experience as a whole was entertaining enough that I'm happy to have had it — quite unlike its predecessor.
Excerpt: Console launches are generally not the best time to locate quality RPGs. The PlayStation 2's launch was no exception to this rule, and the few titles on offer before Final Fantasy X was released are not well-remembered today. Dark Cloud is one of those early PS2 RPGs, and it demonstrates how slipshod games can be that are released early in a system's life to supply product in a hurry.
Excerpt: A powerful evil has begun to erase his opposition in the future by eradicating their sources in the present. It is up to two heroes to travel through time and set things right before taking on the evil itself.
Excerpt: With the introduction line of RPGs for the PS2 being rather weak, RPGamers looked anxiously for the flood of solid title that the new console was supposed to herald. While the PS2 has certainly gone on to have an impressive library of RPGs across many different styles of gameplay, at first the pickings were quite lean. It wasn't long before those thirsting for a good RPG got to teethe on Dark Cloud .