Summary: Civilization V has changed little from its predecessors; offering robust turn-based, strategic game-play
Pros: An impressive number of civilizations to choose from and a comprehensive tech tree, Great replay value, Respectable amount of customization and scalability options, Multiple ways of dominating the world
Cons: No radically different or innovative addition to the series, Taxing on system resources
Conclusion: If nothing I said above makes any sense, it’s because Civilization V is such a complex game that it’s actually impossible to encompass in just a few words. The players won’t feel this complexity because the learning curve is very smooth and the sheer number of possible combinations for the scenarios...
Pros: + Procedural maps, + Advanced AI, + Extensive research tree, + Multiple ways of winning
Cons: - The AI might be cheating on higher difficulties, - The AI support during battles is lacking
Summary: In Guacamelee! you take control of an agave farmer-turned-luchador that's on a quest to save El Presidente's daughter from the evil Carlos Carlacas. Juan finds a magic luchador mask, and with the optional aid of Tostada the guardian of said mask, he must hunt down Carlos and his lackeys to save the...
Excerpt: The end game of Civilization games (all of them) has always been their biggest weakness. From the ancient and classical era, when everyone is still exploring and expanding, to the medieval and renaissance era, when alliances, religions and border wars wax and wane, the first half of any Civilization...
Conclusion: This is a better expansion than Gods & Kings, broadly speaking, but it’s also an evolution of foundations laid in that earlier iteration – we suspect some aspects probably wouldn’t work as well without G&K either. Ultimately, it makes Civilization V a much better game, which is the key thing here.
Sid Meier’s Civilization V: Brave New World – PC Game Review
30 July 2013
Conclusion: For those who didn’t buy Gods & Kings this latest release is still worth considering, and could be a way to get those “must have” elements from that previous expansion. It adds the game mechanics of G&K including religion and espionage as well as the improved combat mechanics.
Pros: Adds cultural victories to Civ V , plus more wonders, nine new playable powers, plus a new Scramble for Africa scenario
Sid Meier's Civilization V: Brave New World (PC) Review
29 July 2013
Summary: Even with the warts with the game,
is a good expansion to the overall Civilization 5 universe. It adds some fun twists to the established formula, the new systems are deep, and the Shoshone are great. If you have any interest in Civilization 5 at all, this is a must buy.
Excerpt: As awesome as is, I’ve used the internet long enough to know that everyone only wants one thing from it: that it eventually be more like . Now I’m a newbie to the series, but I feel like was perfectly fine, and I even ignorantly defended it against people who said that it was so much less deep than...
Excerpt: There are 10 new civilizations to play as, each with its own distinct style and focus (I find the Polish incredibly flexible and solid as a first time choice) and mighty France has been re-designed in order to be able to focus on culture-powered victories.
Pros: + Trade ideas, + Ideology policies, + Cultural options
Cons: - A.I. still has problems with war, - Some interface clutter