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City-of-villains.353128
7.0 out of 10

City of Villains

Players design their villain using a similar innovative characte Read more

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Reviews and Problems with City of Villains

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Overall 7
7.0

City of Villains

GamesRadar
24 June 2012
  • Pros: Action-heavy, addictive gameplay, Best character creator in MMOdom, Play CoH and CoV for one price
  • Cons: Simply not evil enough, Not really different from CoH, Most people can't build bases
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Overall 8
7.8

City of Villains

Strategy Informer
21 March 2007
  • Excerpt: After City of Heroes received the high praise it did from gamers everywhere, Ncsoft has gone another step further and created City of Villains.  If you are tired of the self-righteous, “good”, and yet bothersome citizens of Paragon City, get ready!  In City of Villains, you can strap on your evil attire and cause destruction throughout the city, destroying any measly citizen that dares cross your path. Setting: the Rogue Isles.
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Overall 9
8.6

City of Villains

The Gamers Temple
14 February 2007
  • Excerpt: City of Villains is no more a sequel to City of Heroes than Lex Luthor is a sequel to Superman. It is City of Heroes’ nemesis, its dark companion, the yang to City of Heroes’ yin. City of Villains is a stand alone game and you need never have played City of Heroes to enjoy it. On the other hand, if you’ve played City of Heroes and are looking to experience the dark side of your hero’s soul or walk around in the shoes of his or her greatest enemy, City of Villains makes a...
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Join up with other villains for a bad-guy romp .

Common Sense Media
11 February 2007
  • Summary: Parents need to know that combat is an integral part of this massively multiplayer online game (MMOG), and players will attack and kill computer and human-controlled opponents with their superpowers. While the game uses a profanity filter, players are good at getting around it by typing creative spellings of curse words, so online interactions can vary widely. Villain costumes can be mildly racy, although no more so than a typical comic book.
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Overall 8
8.0

City of Villains Review

GamerNode
31 December 2005
  • Excerpt: You awaken in your cell to the sounds of wailing sirens. Then you realize that the jail has been overrun by your fellow prisoners and you are fleeing for your life from the guards, being helped away by other prisoners and soldiers of a guy named Arachnos. You crawl through the sewers and are whisked away to freedom…to a place called “The Rogue Isles.” This is the world of City of Villains.
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Expert Review

The Wargamer
25 November 2005
  • Excerpt: City of Villains is an incredibly fun and addictive MMORPG, improving the gameplay of City of Heroes with a healthy dose of evil. Taking an already Award-winning game and improving the gameplay even more, The Wargamer is pleased to present NC Soft and Cryptic Studios an Award for Excellence for a great sequel to a great game.Following up their wildly successful MMORPG, City of Heroes, NC Soft’s and Cryptic Studios’ City of Villains gives gamers the opportunity to play...
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City of Villains

The Wargamer
25 November 2005
  • Excerpt: Playing the bad guy has never been so much fun. Read why Chris Caran is plotting to take over the world in City of Villains.
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City of Villains Review

GameSpot
16 November 2005
  • Excerpt: You've tired of the pitiful battle cries of those self-righteous, meddling heroes of Paragon City. You'd like nothing better than to strap on your darkest cowl, tattoo your face with arcane symbols, and begin wreaking havoc on any mewling citizen that dares step in your path. Welcome, fellow fiend, to City of Villains, the sequel of sorts to NCSoft's City of Heroes, which was released in 2004.
  • Pros: It's about time someone let us play the bad guy, Missions can be fun to solo, but the game shines when you're a member of a team, Customizing your headquarters keeps your supergroup motivated, Character creation tool is just as fun to tinker with as before, PvP can be fun
  • Cons: Missions are very straightforward, No real sense of malice to anything you do, PvP can be too straightforward, When things bunch up, the system bogs down
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Dungeon Siege II

Hooked Gamers
18 September 2005
  • Conclusion: It's hard not to notice how much work and detail has been put into the music and sound effects of Dungeon Siege II. Everything sounds so lively that you really get drawn into the game. Almost all the individuals you will meet have voiceover work for your first encounter. When you enter a fight, the music changes into something that will get your blood pumping, and the ambient sounds while running through the jungle make you want to swat those annoying mosquitoes.
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City of Villains

Project COE
14 September 2005
  • Conclusion: City of Villains is looking to be a great improvement on the formula already created with City of Heroes. The developers are really doing a lot to make this new sequel a leap forward from its predecessor. Everything about it seems new and improved and will certainly make a great addition for those who already played City of Heroes, or a great game to bring new players into the series. Being good can be okay, but NCsoft is showing us that being bad can be even better.
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