Summary: This isn't bad at all, if you enjoy city builders and think there's not enough sim cities in the world then you can do a lot worse than pick this up. I haven't seen the "broken" elements myself but it's possible I just haven't reached them at this point.
Summary: Cities XL has been running for quite a while longer than its 'Platinum' update. This review will focus on the game itself, and less on the issues surrounding the actual Platinum release. There is one simple reason for this: many issues have been solved, and the game has been improved, by an active mod community. To start, Cities XL Platinum should not be played without mods.
Summary: i increased my score a couple point to try to offset the trolls and griefers that wrongfully malign this otherwise great game. and while its not worth a 10 its definitively not a 0!. i would say about a 7 and with all the stuff on xlnation.net perhaps an 8! please understand that this game has a bit of history. over 4 years ago a small company named monte cristo developed and released it as massively multiuser online game.
Summary: This can very well be the new SimCity if the performance issues are addressed. A bit disappointing to see the electric boogaloo (ie a sequel with minimal new features). However, this game still beats SimCity, there's a lot of things to do and traffic problems can actually be resolved. The performance is an ongoing issue, even with high end machines you will end up with super low frame rate after 30 mins of playing. Overall, the contents are good, the performance are bad.
Summary: I am brand new to the Cities XL franchise. I was interested in the prior iterations but had seen there were some kinks, but when I saw this on Steam I was quite interested and figured that this new version must be a good update. This game has SOOOO much potential, but it is broken. i know people have "work arounds" but they don't always help. Sometimes the building descriptions are just a code, often times special buildings don't do anything.
Summary: Cities XL Platinum (bought via Steam) is a tough game for me to rate, I don't have any of the crashing or errors I've seen mentioned here at other sites. However, I'm not really impressed with it as a sim-game. Lot of neat details, things to do that improve on SimCity4 yet, it feels half-baked, not very deep, and/or at least kind of indie-ish, despite this being 2nd/3rd iteration of the line.
Summary: It is all true that cities Xl have memory leaks and only use a single core. However, I have to disagree with negative opinions posted here. Despite the problems the game has almost cult-like following and there are many reasons for that. Pros: - Vibrant online community (XlNation.net) provides hundreds of add-ons, mods and fixes - Memory leak issue is simply circumvented by periodic restarts of the game (go back to the menu and load the city again) - I have built cities...
Summary: The release a new version of XL Cities every year, they done so since it was an MMO and when it failed to take off they turned it in to a single player game and it looks good.. Trouble is it has a serious memory leak which has existed for many years now. It causes the game to crash just as your city starts to grow, often taking your saved games with it so you lose everything.
Summary: It's the same game as XL2012. A couple new addons, hardly worth the money. It features the same horrible lag issues as the previous versions. I would stay away from this, and treat it like the plague!