Summary: The game is very complex and takes some serious time investment to understand and make rewarding. That said, it's far more realistic than Sim CIty. For the low cost, I find it a good deal. It's given me lots of hours of challenging game play figuring out how everything works.
Summary: But very detailed almost to a fault. Routing lines is tedious and there seems to be a steep learning curve.. I only played for a few hours but never really made any progress.. Haven't played much more than that..this is good for Micromanagers..I prefer something a little more on the Macro side.
Summary: Overall I found the game entertaining and engaging (full disclosure: transportation engineer), however there were some problems- mostly that it tended to crash fairly often, with the corollary that there was no auto-save.
Summary: Incredible detailed simulation, unfortunately even too complex, slow even on high performance imac, so many things to set and manage.... and launch trough steam... no nice icon on desktop. Still worth to try even if you'll just watch your buses running in the night city.
Summary: This is a somewhat early impression review, but after playing it regularly for a few days, I thought a review was needed, pointing out the good and bad points of the game so far. I will try to hit the major differences between CiM1 and other issues.
Summary: Cities in Motion could be a great game. Unfortunately there are numerous glaring flaws in the game which even after a couple of years have not been fixed. The most glaring issue is the bizarre way that implementing a mass transit system in your city is a recipe for gridlock.