Conclusion: There’s no reason you can’t jump into CiM2 now: there’s still a deep, detail-orientated game for you to sink your teeth into, and micro-managers will love the amount of tweaking and fine tuning options you can make to individual lines. Once you get into the right frame of mind, there’s hours upon hours of game time to have, with the campaign map as well as the other ‘skirmish’ maps, so getting your money’s worth isn’t a problem either.
Conclusion: With Cities in Motion 2 , Colossal Order seems to have gone two steps forward and two steps back. The new 3D engine has potential but graphically, cities are uninspiring to look at. It also feels as if fan feedback to the original was paid little heed if at all. Reading my 2011 review of Cities in Motion , I mentioned not being able to combine stops, an underdeveloped mission system, square canals in Amsterdam, a lackluster notification system and the lack of an AI...
Pros: New 3D engine allows for more natural city layouts, bigger maps, great system for zones.
Cons: No sense of achievement, no AI players to challenge you, expect a DLC frenzy.
Excerpt: Many people ride public transportation and few have anything positive to say about it. Some people think fares are too high while others say the buses and metro lines are too crowded. Do you think you can do better? It’s time to put your money where your mouth is with Cities in Motion. On the appropriateness front this game is rated and is generally safe for people of all ages.
Conclusion: With 100 buildings, twelve scenarios and thirty vehicle types, we’re hoping that the game will be well supported by an active modding community as well as post-release DLC. At the moment actual content is a tad sparse, but at a knockdown price of £14.99, you’re getting a lot for your money. The game, while difficult, is undeniably addictive. If you’ve ever dipped your toe in the city / transport simulation water, then you’ll find yourself right at home.
Summary: Cities in Motion is a very nice looking game that provides hours of entertainment for someone that is looking to play a transportation simulator. Unfortunately for me, there were bugs that interrupted my fun. I can see what Colossal Order was trying to accomplish, but unfortunately I don’t think it is there yet. This is a very good effort for a development team their first time out and hopefully they can build upon it.
Excerpt: You've probably seen her at the bus stop, tapping her toes and checking her watch every five seconds, mumbling curses directed at the late bus driver, who isn't actually late yet anyway. Her clones are in every town, and they all think they know what's best for mass transit. Think you got the right stuff to do better?
Conclusion: If Colossal Order can fix these crashes, as well as improve on the god awful mouse control, then in Cities in Motion they have a title that can be a huge success. If you’ve been looking for a title to fill the void left by Sim City, then look no further. Even with the crashes Cities in Motion is a fantastic title filled to the brim with features, and a must have for those of you who are a fan of the genre.
Pros: Gripping, addictive and challenging. Career and Scenario mode have hours of game play in them. The best sim management game since Sim City.
Cons: Crashes far too often. The music is annoying. Traffic seems to be a bit extreme.
Summary: Sinds de invoering van de OV-chipkaart stromen de klachten binnen. Gebruikers van het pasje hebben vaak veel moeite met inchecken en, erger nog, met uitchecken. Dit laatste kan ervoor zorgen dat een reisje dusdanig veel kost, dat een aantal mensen het aangrijpt als argument om de kaart te mogen kraken. Als een paar slimmeriken vervolgens een apparaatje ontwikkelt wat het kraakwerk uitvoert voor de leken, blijken ze ook nog eens een gat in de markt te hebben gevonden.
Pros: Origineel, Eenvoudige besturing, Tijdspanne, Evolueren van stad