Conclusion: There’s no reason you can’t jump into CiM2 now: there’s still a deep, detail-orientated game for you to sink your teeth into, and micro-managers will love the amount of tweaking and fine tuning options you can make to individual lines. Once you get into the right frame of mind, there’s hours upon hours of game time to have, with the campaign map as well as the other ‘skirmish’ maps, so getting your money’s worth isn’t a problem either.
Excerpt: Many people ride public transportation and few have anything positive to say about it. Some people think fares are too high while others say the buses and metro lines are too crowded. Do you think you can do better? It’s time to put your money where your mouth is with Cities in Motion. On the appropriateness front this game is rated and is generally safe for people of all ages.
Conclusion: With 100 buildings, twelve scenarios and thirty vehicle types, we’re hoping that the game will be well supported by an active modding community as well as post-release DLC. At the moment actual content is a tad sparse, but at a knockdown price of £14.99, you’re getting a lot for your money. The game, while difficult, is undeniably addictive. If you’ve ever dipped your toe in the city / transport simulation water, then you’ll find yourself right at home.
Summary: Cities in Motion is a very nice looking game that provides hours of entertainment for someone that is looking to play a transportation simulator. Unfortunately for me, there were bugs that interrupted my fun. I can see what Colossal Order was trying to accomplish, but unfortunately I don’t think it is there yet. This is a very good effort for a development team their first time out and hopefully they can build upon it.
Summary: Cities in Motion is interesting and fun and time consuming and mildly frustrating. It’s a class management simulation with a great environment but a somewhat lacking and slow moving progression. All in all a good time, if you find the time to invest in it.
Conclusion: If Colossal Order can fix these crashes, as well as improve on the god awful mouse control, then in Cities in Motion they have a title that can be a huge success. If you’ve been looking for a title to fill the void left by Sim City, then look no further. Even with the crashes Cities in Motion is a fantastic title filled to the brim with features, and a must have for those of you who are a fan of the genre.
Pros: Gripping, addictive and challenging. Career and Scenario mode have hours of game play in them. The best sim management game since Sim City.
Cons: Crashes far too often. The music is annoying. Traffic seems to be a bit extreme.
Cities in Motion: Konkurrenz für SimCity und Transportgigant
5 February 2014
Summary: Es hört sich vielleicht im ersten Moment langweilig an, Transportwege für Großstädte zu bauen. Doch als ich erstmal am Schaffen war, hatte ich viel Spaß, Buslinien und luxuriöse Metrostationen zu platzieren und die Bedürfnisse meiner Kunden zu befriedigen. Und ganz nebenbei schuf ich ein großartiges Verkehrsnetz, das Berlin wirklich verdient hat.
Conclusion: Cities in Motion weiß durchaus zu gefallen. Für einige Stunden war es ein großer großer Reiz, sich in das Spiel einzufinden und sich um die Strukturen zu kümmern, allerdings fehlt etwas der Langzeiteffekt. Wenn der Dreh einmal raus ist, läuft alles irgendwie von selbst und man fragt sich "Was mache ich jetzt noch?!" Klar Missionen kann man immer erledigen, aber auf Dauer ähneln sich diese selbstverständlich auch.