Summary: I don't have a driving license, and, strictly speaking, can't drive. I had lessons over a decade ago, but I never really saw the point. The narrow roads and strict speed limits in the UK prohibit one from truly enjoying the act of driving -- at least in cities -- and if I have to deal with traffic...
Excerpt: Cities in Motion 2 picks up where the first game left off and lets you design various methods of mass transit. While I miss the helicopters from the original game, monorails can be added to this sequel for $9.99.
Pros: Fun concept; Linux support
Cons: Steeper learning curve than the original; DLC nickel-and-diming.
Excerpt: Paradox is one publisher that always does well with simulation and strategy games. Of course eventually the same ideas get rehashed by different companies and the genre starts to become redundant. Then again, you have companies like Paradox who also try to mix it up and show us some new stuff.
Excerpt: For many people, a daily commute to work involves some form of public transport. They get on, and then get off. Simple. But have any of these people have ever considered the dedication that goes into maintaining a vast, complex system that spans across the entirety of their home town, and runs on a...
Pros: Some attention to detail, Good for enthusiasts
Cons: It get boring fast, Dull environments, Confusing map editor
Conclusion: With Cities in Motion 2 , Colossal Order seems to have gone two steps forward and two steps back. The new 3D engine has potential but graphically, cities are uninspiring to look at. It also feels as if fan feedback to the original was paid little heed if at all.
Excerpt: Paradox Interactive was crystal clear with Family Friendly Gaming. Cities in Motion 2 is a mass transit game. This is not a city builder. This Personal Computer (PC) game is not a SimCity. I will be honest, I really wish it were. But it is not. Maybe mass transit is a bigger deal in Europe.
Conclusion: All of these issues come together to give the impression of a game overextending itself. Cities in Motion came away with a tidy score when we reviewed it and it’s still arguably a better game than its sequel.
Pros: Ambition. Day/night cycle and timetabling well implemented. Detailed maps.
Cons: Grinding pace. Awkward construction mechanics. Loss of character. Highly prone to crashes.
Excerpt: Vinter måste vara mardrömmen för alla som håller på med lokaltrafik. Om du tror att du kan klara av det, då har du något att bita i, för alla har en åsikt och den är ofta att du gör fel. Dags att se vad det har blivit av Cities in Motion 2.