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Cities-in-motion-2.34200026
7.9 out of 10

Cities in Motion 2

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Reviews and Problems with Cities in Motion 2

Showing 1-10 of 28
Overall 8
7.5

Cities in Motion 2

Destructoid
2 September 2013
  • Summary: I don't have a driving license, and, strictly speaking, can't drive. I had lessons over a decade ago, but I never really saw the point. The narrow roads and strict speed limits in the UK prohibit one from truly enjoying the act of driving -- at least in cities -- and if I have to deal with traffic jams and moving at a snail's pace, I'd rather do so while playing my DS on a bus. Despite years of extensive use of public transport, I can't say I ever truly appreciated it.
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Overall 9
9.0
Value for money 9
9.0
Gameplay 8
8.0
Graphics 9
9.0
Sound 8
8.0
Addiction 9
9.0

Taking The A+ Train

GIN
13 May 2013
  • Excerpt: Paradox is one publisher that always does well with simulation and strategy games. Of course eventually the same ideas get rehashed by different companies and the genre starts to become redundant. Then again, you have companies like Paradox who also try to mix it up and show us some new stuff. Cities In Motion 2 falls into that category and then some. SimCity has done the "build your own city" thing, and quite well I might add.
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Overall 5
5.0

Cities in (slow) Motion

Game Debate
30 April 2013
  • Excerpt: For many people, a daily commute to work involves some form of public transport.  They get on, and then get off. Simple. But have any of these people have ever considered the dedication that goes into maintaining a vast, complex system that spans across the entirety of their home town, and runs on a highly strict and well organised time schedule?
  • Pros: Some attention to detail, Good for enthusiasts
  • Cons: It get boring fast, Dull environments, Confusing map editor
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Overall 7
7.0

Cities in Motion 2 (PC)

ccgr.org
21 April 2013
  • Excerpt: Cities in Motion 2 picks up where the first game left off and lets you design various methods of mass transit.  While I miss the helicopters from the original game, monorails can be added to this sequel for $9.99. There are other add-ons available, and you can buy the collection for $35 or just the base game for $20 on Steam.  Multiplayer and day/night cycles are other newly added features in this title.
  • Pros: Fun concept; Linux support
  • Cons: Steeper learning curve than the original; DLC nickel-and-diming.
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Cities in Motion 2

Hooked Gamers
18 April 2013
  • Conclusion: With Cities in Motion 2 , Colossal Order seems to have gone two steps forward and two steps back. The new 3D engine has potential but graphically, cities are uninspiring to look at. It also feels as if fan feedback to the original was paid little heed if at all. Reading my 2011 review of Cities in Motion , I mentioned not being able to combine stops, an underdeveloped mission system, square canals in Amsterdam, a lackluster notification system and the lack of an AI...
  • Pros: New 3D engine allows for more natural city layouts, bigger maps, great system for zones.
  • Cons: No sense of achievement, no AI players to challenge you, expect a DLC frenzy.
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Overall 8
8.2
Gameplay 7
7.4
Graphics 9
8.9
Sound 8
8.3
Replay value 8
7.9

Cities in Motion 2

Family Friendly Gaming
8 April 2013
  • Excerpt: Paradox Interactive was crystal clear with Family Friendly Gaming. Cities in Motion 2 is a mass transit game. This is not a city builder. This Personal Computer (PC) game is not a SimCity. I will be honest, I really wish it were. But it is not. Maybe mass transit is a bigger deal in Europe. Because we are all about our cars in America.
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Overall 5
5.0

Cities In Motion 2 review

Gamedot
8 April 2013
  • Conclusion: All of these issues come together to give the impression of a game overextending itself.  Cities in Motion came away with a tidy score when we reviewed it and it’s still arguably a better game than its sequel.  There’s plenty to commend Colossal Order for in Cities in Motion 2, and it’s good to see a studio willing to take risks, not with features at the periphery but with the core game itself, but they just haven’t pulled it off.
  • Pros: Ambition. Day/night cycle and timetabling well implemented. Detailed maps.
  • Cons: Grinding pace. Awkward construction mechanics. Loss of character. Highly prone to crashes.
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Overall 7
7.0
Gameplay 6
6.0
Graphics 8
8.0
Sound 6
6.0

Cities in Motion 2 (download)

discshop.se
23 November 2013
  • Excerpt: Vinter måste vara mardrömmen för alla som håller på med lokaltrafik. Om du tror att du kan klara av det, då har du något att bita i, för alla har en åsikt och den är ofta att du gör fel. Dags att se vad det har blivit av Cities in Motion 2. Det finns flera olika stadssimulatorer där vi får vara med och planera bostadsområden och skapa en fungerande stad.
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Overall 3
3.0

Test : Cities in Motion 2

Gamekult.com
6 November 2013
  • Summary: Accessible, fun et profond, Cities in Motion proposait un cocktail de gestion redoutablement bien mené et diablement addictif. Cities in Motion 2 apporte un peu de sang frais à la recette, mais laisse tout de même une impression mitigée. Certes, les possibilités de construction et de personnalisation ont été renforcées, mais le titre a aussi perdu en clarté comme en contenu : adieu l'hélicoptère et les cartes de capitales célèbres.
  • Pros: La gestion poussée, Les outils de création, La ville évolue selon le réseau, La taille des cartes, L'éditeur de niveaux, Du multi
  • Cons: Pas de concurrence en solo, Manque de clarté des menus, Moins accessible, Très peu de véhicules disponibles, Rendez-moi mon hélico !, Pas de traduction française
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Multiplayerurteil Teil 1: Cities in Motion 2

computerspiele.com
27 October 2013
  • Excerpt: Mit Cities in Motion 2 bringt Colossal Order den Nachfolger der durchaus erfolgreichen Wirtschaftssimulation aus dem Jahre 2011. Aber da ich diesen nicht gespielt habe, kann ich mich völlig unvoreingenommen dem zweiten Teil widmen. Eine kurze Vorgeschichte: Wir waren auf der Suche nach einem Multiplayerspiel. Torchlight 2, Diablo 3 oder Path of Exile wurden mittlerweile zu häufig gezockt. Ein anderes Genre musste her! Warum nicht eine Wirtschaftssimulation?
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