Reviews and Problems with Chivalry: Medieval Warfare
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Chivalry: Medieval Warfare
15 May 2015
Conclusion: Overall, Chivalry's achievements are easy but time-consuming. Chivalry, despite it's brilliant reputation and large following on PC, is quite disappointing on the Xbox 360, to say the least. Although, I'm sure that the relatively easy 1000G will be promising enough.
Summary: The AI when fighting bots is decent enough when it’s not getting lost, or attacking people on its own side. I recommend having a few sessions with these bots just so you get your head around the combat and game modes post-training, but I definitely recommend picking this title up if you’re a fan of...
Conclusion: I don't think it is beyond the realm of possibility that one day we'll look back at Chivalry: Medieval Warfare and realize that this was the game that kicked off the new FPW – first person melee – genre.
Excerpt: Mankind largely hasn’t used swords in combat for over 200 years, yet the popularity of shows such as Game of the Thrones, which feature swordplay prominently, has meant that some developers have taken a swing at creating realistic sword fighting games.
Summary: We were on the battlements of the castle, and below huge ships fire catapults at the walls. The rain was everywhere. When I was almost in combat range my team mate fell. His arm was severed off entirely by an axe. Both enemies now turned. They saw me. I could have stopped running.
Excerpt: Torn Banner Studios has released their online medieval combat game, Chivalry: Medieval Warfare. Players can join one of two factions in each game, the Masonic Order or the Knights of Agatha. Neither is very important, nor is the game’s over-arching storyline.
Summary: Chivalry: Medieval Warfare is, for now, the definitive virtual medieval combat experience. It's the Counter-Strike of the Middle Ages: strong in its mettle, but as of yet a foundation upon which to build future generations of steel-clad warriors... and hopefully stables.
Pros: Combat mechanics are deep and refined under the guise of chaos, Many weapons and balanced classes, Team Objective matches are highly engaging
Cons: Would benefit from more arenas, No mounts, A few graphical glitches
Conclusion: Chivalry is a competent and fun game as it stands but there are a few issues that will hopefully be addressed sooner rather than later. There are only a few maps and the available game modes aren’t anything to write home about but Torn Banner have said that they are planning to release most, if not...
Excerpt: Chivalry: Medieval Warfare is an extremely violent pageant of limb-lopping, a first-person deathmatch game as bloody as any I’ve ever played. For several days now I have carved my way through the ranks of my enemies and now, upon this scroll, I do declare that this is Wot I Think(eth).