Castlevania: Lords of Shadow Ultimate Edition PC Review
15 November 2013
Excerpt: The Castlevania series has some of the best games that have ever been released on any consoles, ever. When some of them are re-released that game, by default, becomes the best game on that system. This is less of an exaggeration and more of how much I really enjoy many of the 2D versions of these games. The problem with this, of course, is that the game has not always made the transition into 3D as well or as painlessly as one would hope or dream.
Conclusion: Cutting out a lot of the filler would go a long way to improving my enjoyment of the game. As it stands, combat is the best part of the game: strong with a lot of variety, if a little repetitive. For an aging game, it still looks great, and is backed up by an excellent soundtrack and voice cast. For the price, Castlevania: Lords of Shadow - Ultimate Edition has a huge amount of content and variety, and is certainly worth a look.
Excerpt: Castlevania: Lords of Shadow released on Xbox 360 and Playstation 3 at the end of 2010 and marked another shift in direction for the franchise. Rather than being developed in Japan, Konami allowed European developer MercurySteam to create a reboot based around the character Gabriel Belmont.
Pros: + Stunning graphics and an engine that runs at a smooth 60 FPS, + Expansive environments that are often massive in scale, + Strong voice acting and musical score, + Combat system is fun and provides players with plenty of options
Cons: - Some sections feel a bit too long or tacked on to add unnecessary length, - Platforming feels a bit imprecise at times, - Too many quick time events during boss fights, - Beginning sections feel a bit generic for a Castlevania title
Castlevania: Lords of Shadow Ultimate Edition – A Review (PC)
10 September 2013
Conclusion: Castlevania: Lords of Shadow Ultimate Edition is a very good game – it just isn’t a very good Castlevania game. The locations and story feel apocalyptic in nature and does bring the forces of good and evil together for an epic fight – however, the game play itself departs greatly from what we have come to love from the Castlevania franchise.
Summary: With a sequel on the market and another in production, 2010's Castlevania: Lords of Shadow isn't exactly fresh, yet the slick visuals of the upgraded PC port might fool a few newcomers. The technical bump and the Reverie and Resurrection downloadable chapters make this the best version of Lords of Shadow to date, and while the same highs and lows of the console version persist, the finishing touches found here provide enough of an incentive for a second look, especially...
Pros: Outstanding art direction and cinematography, Epic orchestrated soundtrack, Great boss fights
Cons: A troublesome fixed camera, Superfluous quick-time events, Excessive and intrusive hand-holding
Conclusion: MercurySteam's take on Castlevania has never looked better than it does with the Ultimate Edition. Despite being three years removed from its original release, it's still a joy to play and would do very well for itself when compared to more recent genre releases.
In Pursuit of “Cinematic” — Castlevania: Lords of Shadow Ultimate Edition Review
16 September 2013
Excerpt: How far can production values get you? That’s the fundamental question facing anybody when deciding how to rate Castlevania: Lords of Shadow’s Ultimate Edition. Developed by MercuryStream and Kojima Productions–yes, that Kojima Productions–Lords of Shadow debuted on consoles in 2010 before Climax Studios finally ported it over to the PC in 2013. Unfortunately, the latest entry in the venerable Castlevania franchise tries too hard to be “cinematic” and suffers for it.
Pros: Visuals are technically and artistically breathtaking, Long run time
Cons: Camera is more interested in showing scenery than in showing gameplay, Feels cobbled together from better games