Summary: excellent immersive entertainment. Don't listen to the detractors. Sure this game gets repetitive after the first 5 hours but for its budget price that's plenty of gameplay. The atmosphere, the longing for home, and the desperately trying not to suffocate while avoiding space thingys that are trying to kill you is excellent immersive entertainment.
Summary: Cargo Commander makes the player raid cargo containers that float through space by first attracting them to the space station the player resides in and then forcing said player to find a way in before a wormhole destroys the container and forces the player to find shelter inside the space station. Once inside a container, the player loots and shoots until the containers have been cleared so that the process can be repeated again.
Summary: I'm very disappointed by the use of a strange type of Alway On DRM in this game. When not connected to the internet you can play the game, but you can't make any progress. You can't ever get to the next level. To unlock new levels you have to play in "Normal Mode" (online) as opposed to "Local Mode", as the makers call it.
Summary: Pretty entertaining little game. It's not hugely deep, but what it does it does to a good standard. The game in a nutshell is based around collecting cargo by attracting cargo containers to your cargo ship in deep space. Each set of containers that you attach to gives you a certain amount of time to get the cargo from them before a wormhole forms and forces you to rush back to your ship.
Summary: Give Commander Keen a wider frame, beard, coffee overload, a lonely station in the middle of nowhere, randomly generated levels spawning seemingly endless arrays of containers, cargo and alien hitchhikers and you have Cargo Commander in a nutshell. Trying to scrape out a meager existence to return home to Earth to see your child, Love (capitalised; she's only referred to as such) and your dog, you're tasked with using your home - well, more of a large container with an...
Summary: A little rough around the edges with some graphical issues that will hopefully be patched, but otherwise a great indie game that's full of quirky flavour. The easiest way to describe Cargo Commander is probably 'challenging platformer + graphical nethack in space'. You're looting abandoned cargo containers in randomly generated sectors.
Excerpt: Cargo Commander ( 2012 ) 2d Actie spel gemaakt door de Indie Groep ( 12+) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Introductie De groep van Indie maakt inhoudelijk heel veel spelletjes. Het is een groep van ontwikkelaars die niet met elkaar zijn verbonden, maar gewoon onder de naam Indie werken. De meeste spelletjes die gemaakt worden, worden ontwikkeld door kleine groepjes, maar er zijn ook ontwikkelaars die volledig op hun eentje werken.