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Cargo Commander
7.5 out of 10

Cargo Commander

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Reviews and Problems with Cargo Commander

Showing 1-10 of 17

Boxed In

9 January 2013
  • Conclusion: Occasionally a crystal in a one-block room will spawn a bunch of large enemies, leading to a clown-car-like effect. Trust me, you do not want to drill that room open.
  • Pros: Snagging a sector pass from a complicated container just as the wormhole starts to pull it apart.
  • Cons: A sector pass container full of explosive enemies and no path around.
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Overall 8

Expert Review

11 December 2012
  • Summary: Cargo Commander, from developer Serious Brew, is fundamentally a 2D platformer that combines the loneliness of outer space with the continual quest to acquire various types of loot.
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Overall 7

Cargo Commander review

PCGamer Online
7 December 2012
  • Conclusion: A fun platformer that gives random generation an online twist, but lack of depth stops this from being a job for life.
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Overall 10

Review: Cargo Commander

New Gamer Nation
7 December 2012
  • Conclusion: In terms of presentation, the first paragraph already praised the title theme quite extensively, but the rest of the sound design is of a high quality as well. The graphics use a fairly simple and straightforward art style, but it suits the material well and the engine captures the physics of the...
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Cargo Commander

Hooked Gamers
10 November 2012
  • Conclusion: So, at the end of the day, does Cargo Commander hold its own? The answer is a definitive yes. While repetitiveness and randomization are a concern in the long term, the game does a lot of things right and provides hours and hours of gameplay for less than the cost of a movie ticket.
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Overall 9

Cargo Commander

2 November 2012
  • Summary: Think Spelunky in space, and you get Cargo Commander
  • Pros: Infinite randomly-generated levels, with online leaderboards for each. Fantastically tense platforming. Tons of upgrades to discover.
  • Cons: Controls can be a little finicky at times.
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Overall 6

Cargo Commander

11 May 2012
  • Summary: In space, no one can hear you shout profanities Space. Since the dawn of time, man has looked up at the sky and dreamed what incredible wonders could be out there. There could be new planets with advanced civilizations, moons made entirely out of dairy products, and attractive humanoid species that...
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Análisis de Cargo Commander

30 August 2013
Overall 7
Gameplay 7
Graphics 8
Storyline 6
Replay value 8
Music 7

Cargo Commander

4 March 2013
  • Excerpt: Давно прошли те времена, когда сбором металлолома занимались из чувства сознательности перед страной за символическую плату. Нынче цветной металл готовы отгрызть зубами откуда угодно, лишь бы дотащить его до скупки.
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Cargo Commander

2 March 2013
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